Changing player icon when level up

Daniel99j

Member
Hello guys,

i need a little help here. I want leveling up in my game, so when you get certain score then your character incerase max HP and MP by any value.

So i use script from Knights and Dragons and I encountered a problem here. I need, when my character leveled up to change his icon - existing any way, how to do that?

In scripting I'm really lost, is there anybody who can help me?

There is an ilustration image what I mean:
u2e4nl4o13ev6mazg.jpg

Thank you for answer.​
 
Daniel, I read your topic. It seems that the lifebar and mpbar are changing too. My questions are:
1) How  many levels have your character?
2) Does he use multiple weapons?

There is a simple way to make what you wish for without using so much scripts: activating weapon mode.
Each level is a new weapon of your character and you will able to change all his stats and icon easily.
 
I agree with kimono's questions

Looks like the script for icon display will be more complex if health and MP also changes after level up
 
kimono said:
Daniel, I read your topic. It seems that the lifebar and mpbar are changing too. My questions are:
1) How  many levels have your character?
2) Does he use multiple weapons?

There is a simple way to make what you wish for without using so much scripts: activating weapon mode.
Each level is a new weapon of your character and you will able to change all his stats and icon easily.

1) There are be 5 levels.

2) I haved at first time this idea too. But in my game gonna be around 7 types of weapons...
 
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