Chronocrash Modders Tools

ChronoCrash Modders Tools 0.7.11.2 (Linux build)

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The editor font setting was already supported for years, it's a separate setting.

AFAIK you're the first to report it doesn't work, so nothing I can really do :( What you can do is make sure it's not a setting issue. I mention this setting issue because of what you mention about restarting the app. It seems to indicate that settings are not saved.

To verify : change the editor font, close the app, open the setting file with a text editor (see here for location) and look for the [editor] font value (I think it's something like that). If it did not change here, then it's a setting issue.


What you can do if you confirm the settings are not changed, you do the same procedure (changing the setting in the app) then you wait ~ 70 seconds before you close the app. I suspect when the app is closed the saving procedure is killed before it can end properly.

EDIT : never mind for the last step, checked the code, doesn't work like that.


The settings.ini only has one reference to font - "font_color" on the "project =" line. It didn't change when I changed the font and restarted. Perhaps it is how I have isntalled/using the app. I just unzipped it and ran the exe. When using a newer version i simplu unzipp to a different folder nad run the exe. It "remebers" all the previous settngs so I assume it has always worked like this.

Either way. I have found a way to get the font to change in the editor whihc i great, even if I have to spend 15 seconds each time i open the software to set it, no big deal.
 
The settings.ini only has one reference to font - "font_color" on the "project =" line. It didn't change when I changed the font and restarted. Perhaps it is how I have isntalled/using the app. I just unzipped it and ran the exe. When using a newer version i simplu unzipp to a different folder nad run the exe. It "remebers" all the previous settngs so I assume it has always worked like this.

Either way. I have found a way to get the font to change in the editor whihc i great, even if I have to spend 15 seconds each time i open the software to set it, no big deal.
I'll upload a new revision in ~ 15 minutes which will better enforce the setting save process when closing the app, might be just that.
 
Traceback (most recent call last):

File "gui\main\__init__.py", line 676, in <lambda>

File "gui\main\__init__.py", line 526, in setView

File "gui\level\__init__.py", line 285, in loadLines

File "gui\level\__init__.py", line 1760, in loadLines

KeyError: 'xMin'
 
Traceback (most recent call last):

File "\\VBoxSvr\Partage\CMT\cmt.py", line 271, in autoSave

File "gui\main\__init__.py", line 189, in backupUnsaved

File "gui\main\__init__.py", line 595, in updateFD

File "gui\entity\__init__.py", line 742, in getFullLines

File "gui\entity\__init__.py", line 1941, in validateChanges

File "gui\entity\__init__.py", line 1787, in rebuildText

File "gui\entity\__init__.py", line 181, in __getitem__

IndexError: list index out of range
 
Hi, sorry to bother @Piccolo but can you please tell how can i compile this for linux, i saw a github repo but it was updated 2 years ago, and doesnt have the latest build, downloaded the july release on this thread and it doesnt have a build.sh file, can you please release a Linux version??? thanks...
 
@mwhaley1985 it would be way better if you could provide some context for those erros.
like what you were doing when you triggered those warnings?
Just throwing error messages won't help the dev too much.
In most cases it's often enough, but if someone wants me to look into something and fix it ASAP, a better formatted message is indeed required. Bug reports like these I just add these to fix later, because I have no way to know without checking if it's something important or not just by reading the report. But still it's better to report bug with report like these (just a copy/paste of the stack trace) instead of not reporting anything or reporting that it crashes but without the stack trace.
 
Hi, sorry to bother @Piccolo but can you please tell how can i compile this for linux, i saw a github repo but it was updated 2 years ago, and doesnt have the latest build, downloaded the july release on this thread and it doesnt have a build.sh file, can you please release a Linux version??? thanks...
Hi, no problem. I pushed the last release on github. Note that you are not required to "compile it" (rather bundle it) to make it run, you can run the code directly provided you setup the required libs (there are not so much libs : PyQt and some other, if you try to run cmt.py in a terminal, it will tell you what you are missing)

I'll publish a Linux build here if you want
 
Hi, no problem. I pushed the last release on github. Note that you are not required to "compile it" (rather bundle it) to make it run, you can run the code directly provided you setup the required libs (there are not so much libs : PyQt and some other, if you try to run cmt.py in a terminal, it will tell you what you are missing)

I'll publish a Linux build here if you want
Please, if you publish the linux version would be awesome...
 
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