[COMPLETE] openborvariant list

O Ilusionista said:
Thanks dude. I think all of that script reference is included on the game manual, but I will update. I am just waiting for what "scrollmaxx", "scrollmaxz", "scrollminx", "scrollminz" means.

This is the max scroll size that a level can scroll when you walk in X,Z axis.
example scrollmaxx-scrollminx = 0 if you level has the same length of the game resolution (the level doesn't scroll)
 
Great list of ov's, O. I do use changeopenborvariant for changing ov's based on the ov's available. ov's are quite useful. ;D

P.S.: I see a very nice complete list of ov's here and it's really nice. I was waiting for it to be completed, but I was using some of them. Glad it's completed. Thanks O for listing ov's and WD (and whoever contributed before) for giving many info for them.
 
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