mulambo
Member
Basically, my problem is that I need objects (such as boxes, barrels, etc..) to show no hit spark, and I also need enemies to be customized according to the hit received. I've already managed to customize their death animation, but it would be cool for them to have a custom death fall and fall2 animation when dealing with certain kind of attacks (example : burnt by a molotov or shot by a shotgun). Is it possible?
Currently the hit flash (the flash.txt default one) is a spark of blood, but it looks awkward when hitting a bloodless object... and enemies would look cooler if they felt and lied on the ground in different ways according to the weapon used (example: shot by shotgun they fall back with their head exploded, or hit by molotov they would fall back in flames then burn to a crisp once on the floor)
Currently the hit flash (the flash.txt default one) is a spark of blood, but it looks awkward when hitting a bloodless object... and enemies would look cooler if they felt and lied on the ground in different ways according to the weapon used (example: shot by shotgun they fall back with their head exploded, or hit by molotov they would fall back in flames then burn to a crisp once on the floor)