Sorry the first part of my post got cut off somehow.
I was using weaploss 3 for one mod, but that wasn't suitable because the player respawns with the weapon. I wanted 'weaploss 2' type option but allow the weapon to play it's own death anim, like simple script to force anim change. I was using weapon system for something else, not actual weapons.
I'll just go back to drawing board on this one for now, was messing with a way to have enemies perform fatalities on the player, mortal kombat style. But with weaploss 3 the player re-spawns with the weapon, stuck in dizzy anim again. With weaploss 2 it wont play the death anim for the weapon, so fatality won't work.