Death Anims on weapons

aL BeasTie

Well-known member
Is there a way to make weapon entities use their own death animations?
At the moment it seems that they always use the main entity's death anims.
 
Sorry the first part of my post got cut off somehow.

I was using weaploss 3 for one mod, but that wasn't suitable because the player respawns with the weapon.  I wanted 'weaploss 2' type option but allow the weapon to play it's own death anim, like simple script to force anim change.  I was using weapon system for something else, not actual weapons. 

I'll just go back to drawing board on this one for now, was messing with a way to have enemies perform fatalities on the player, mortal kombat style.  But with weaploss 3 the player re-spawns with the weapon, stuck in dizzy anim again. With weaploss 2 it wont play the death anim for the weapon, so fatality won't work.
 
I think spawn with weapon problem can be fixed by adding a weapon frame in death animation, or you can script it.

It is not good to add a weaploss 2.5 you know.  ;D The original weaploss level logic is not good enough to handle such situation.
 
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