Hello, i need help with this.
I dont know why in the light animation, there is one frame without alpha at all.
Why its hapenning?
https://www.youtube.com/watch?v=BLE3pXH8OhU
name luz_techo
type panel
shadow 0
speedf 0.0
noquake 1 1
setlayer 10
anim idle
loop 1
delay 3
drawmethod alpha 6
drawmethod channel 0.50
offset 1 1
drawmethod channel 0.1
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.2
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.3
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.4
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.5
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.6
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.7
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.8
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.9
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.10
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.11
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.12
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.13
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.14
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.15
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.16
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.17
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.18
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.19
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.20
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.21
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.22
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.23
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.24
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.25
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.26
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.27
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.28
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.29
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.30
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.31
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.32
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.33
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.34
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.35
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.36
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.37
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.38
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.39
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.40
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.39
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.38
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.37
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.36
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.35
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.34
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.33
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.32
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.31
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.30
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.29
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.28
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.27
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.26
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.25
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.24
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.23
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.22
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.21
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.20
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.19
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.18
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.17
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.16
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.15
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.14
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.13
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.12
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.11
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.10
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.09
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.08
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.07
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.06
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.05
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.04
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.03
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.02
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.01
frame data/bgs/sor2_st1/luz_techo.gif
I dont know why in the light animation, there is one frame without alpha at all.
Why its hapenning?
https://www.youtube.com/watch?v=BLE3pXH8OhU
name luz_techo
type panel
shadow 0
speedf 0.0
noquake 1 1
setlayer 10
anim idle
loop 1
delay 3
drawmethod alpha 6
drawmethod channel 0.50
offset 1 1
drawmethod channel 0.1
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.2
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.3
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.4
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.5
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.6
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.7
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.8
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.9
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.10
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.11
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.12
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.13
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.14
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.15
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.16
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.17
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.18
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.19
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.20
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.21
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.22
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.23
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.24
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.25
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.26
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.27
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.28
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.29
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.30
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.31
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.32
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.33
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.34
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.35
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.36
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.37
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.38
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.39
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.40
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.39
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.38
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.37
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.36
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.35
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.34
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.33
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.32
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.31
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.30
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.29
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.28
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.27
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.26
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.25
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.24
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.23
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.22
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.21
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.20
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.19
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.18
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.17
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.16
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.15
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.14
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.13
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.12
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.11
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.10
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.09
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.08
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.07
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.06
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.05
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.04
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.03
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.02
frame data/bgs/sor2_st1/luz_techo.gif
drawmethod channel 0.01
frame data/bgs/sor2_st1/luz_techo.gif