NED
Well-known member
Hello,
For enemies, I use different types of throws.
Regular grab = grab attacks... hardcoded
Special grabs = (from far) scripted slams
Special grabs tends to overwrite regular grab (because of their number and teir range)
I would like to increase regular "grab" range.
As you know, grab range is not coded in the actual anim
but it's defined in character header
It decides
A-the range for the character to snatch someone
and
B-the body distance of victim when grabbed.
I would like to increase A to 80, but by keeping B to 50
Is this possible ?
Thanks
For enemies, I use different types of throws.
Regular grab = grab attacks... hardcoded
Special grabs = (from far) scripted slams
Special grabs tends to overwrite regular grab (because of their number and teir range)
I would like to increase regular "grab" range.
As you know, grab range is not coded in the actual anim
Code:
range 0 50
but it's defined in character header
Code:
grabdistance 50
A-the range for the character to snatch someone
and
B-the body distance of victim when grabbed.
I would like to increase A to 80, but by keeping B to 50
Is this possible ?
Thanks