void main(){
void vSelf = getplayerproperty(0, "entity");
int r = getentityproperty(vSelf, "rush_count");
void vAniPos = getentityproperty(vSelf, "animpos");
void vAniID = getentityproperty(vSelf,"animationID");
void iUp = playerkeys(0, 0, "moveup");
void iDown = playerkeys(0, 0, "movedown");
void iLeft = playerkeys(0, 0, "moveleft");
void iRight = playerkeys(0, 0, "moveright");
void iAttack = playerkeys(0, 0, "attack");
void vSelf2 = getplayerproperty(1, "entity");
int r2 = getentityproperty(vSelf2, "rush_count");
void vAniID2 = getentityproperty(vSelf2,"animationID");
void vAniPos2 = getentityproperty(vSelf2, "animpos");
void iUp2 = playerkeys(1, 0, "moveup");
void iDown2 = playerkeys(1, 0, "movedown");
void iLeft2 = playerkeys(1, 0, "moveleft");
void iRight2 = playerkeys(1, 0, "moveright");
void iAttack2 = playerkeys(1, 0, "attack");
int time = openborvariant("elapsed_time");
if (vAniID == openborconstant("ANI_RISE")){
if (vAniPos == 0){
if (iUp){
changeentityproperty(vSelf, "animation", openborconstant("ANI_FREESPECIAL6"));
}else if (iDown){
changeentityproperty(vSelf, "animation", openborconstant("ANI_FREESPECIAL5"));
}else if (iLeft){
if (getentityproperty(vSelf,"direction"))
{
changeentityproperty(vSelf, "animation", openborconstant("ANI_FREESPECIAL7"));
}else{
changeentityproperty(vSelf, "animation", openborconstant("ANI_FREESPECIAL8"));
}
}else if (iRight){
if (getentityproperty(vSelf,"direction"))
{
changeentityproperty(vSelf, "animation", openborconstant("ANI_FREESPECIAL8"));
}else{
changeentityproperty(vSelf, "animation", openborconstant("ANI_FREESPECIAL7"));
}
}else if (iAttack){
changeentityproperty(vSelf, "animation", openborconstant("ANI_FOLLOW10"));
}
}
}
if (vAniID2 == openborconstant("ANI_RISE")){
if (vAniPos2 == 0){
if (iUp2){
changeentityproperty(vSelf2, "animation", openborconstant("ANI_FREESPECIAL6"));
}else if (iDown2){
changeentityproperty(vSelf2, "animation", openborconstant("ANI_FREESPECIAL5"));
}else if (iLeft2){
if (getentityproperty(vSelf2,"direction")){
changeentityproperty(vSelf2, "animation", openborconstant("ANI_FREESPECIAL7"));
}else{
changeentityproperty(vSelf2, "animation", openborconstant("ANI_FREESPECIAL8"));
}
}else if (iRight2){
if (getentityproperty(vSelf2,"direction")){
changeentityproperty(vSelf2, "animation", openborconstant("ANI_FREESPECIAL8"));
}else{
changeentityproperty(vSelf2, "animation", openborconstant("ANI_FREESPECIAL7"));
}
}else if (iAttack2){
changeentityproperty(vSelf2, "animation", openborconstant("ANI_FOLLOW10"));
}
}
}
if (vAniID == openborconstant("ANI_FOLLOW4")){
drawstring(21, 60, 4, "Counter");
}if (vAniID == openborconstant("ANI_FREESPECIAL39")){
drawstring(21, 60, 4, "Recover");
}if (vAniID2 == openborconstant("ANI_FOLLOW4")){
drawstring(255, 60, 4, "Counter");
}if (vAniID2 == openborconstant("ANI_FREESPECIAL39")){
drawstring(255, 60, 4, "Recover");
}if (vAniID == openborconstant("ANI_FOLLOW10")){
drawstring(21, 60, 4, "SlashBack");
}if (vAniID2 == openborconstant("ANI_FOLLOW10")){
drawstring(225, 60, 4, "SlashBack");
}if(r >= 4 && r <= 5){
drawstring(21, 60, 3, "good");
drawstring(21, 80, 1, "Bonus_"+25*r);
}if(r >= 6 && r <= 7){
drawstring(21, 60, 3, "great");
drawstring(21, 80, 1, "Bonus_"+25*r);
}if(r == 8 && r <= 9){
drawstring(21, 60, 3, "super");
drawstring(21, 80, 1, "Bonus_"+25*r);
}if(r >= 10 && r <= 14){
drawstring(21, 60, 4, "killer");
drawstring(21, 80, 1, "Bonus_"+50*r);
}if(r >= 15 && r <= 19){
drawstring(21, 60, 4, "butcher");
drawstring(21, 80, 1, "Bonus_"+50*r);
}if(r >= 20){
drawstring(21, 60, 4, "Slasher");
drawstring(21, 80, 1, "Bonus_"+75*r);
}if(r2 >= 4 && r2 <= 5){
drawstring(255, 60, 3, "good");
drawstring(255, 80, 1, "Bonus_"+25*r2);
}if(r2 >= 6 && r2 <= 7){
drawstring(255, 60, 3, "great");
drawstring(255, 80, 1, "Bonus_"+25*r2);
}if(r2 >= 8 && r2 <= 9){
drawstring(255, 60, 3, "super");
drawstring(255, 80, 1, "Bonus_"+25*r2);
}if(r2 >= 10 && r <= 14){
drawstring(255, 60, 4, "killer");
drawstring(250, 80, 1, "Bonus_"+50*r2);
}if(r2 >= 15 && r <= 19){
drawstring(255, 60, 4, "butcher");
drawstring(250, 80, 1, "Bonus_"+50*r2);
}if(r2 >= 20){
drawstring(255, 60, 4, "slasher");
drawstring(250, 80, 1, "Bonus_"+75*r2);
}if (vSelf == NULL() && vSelf2 == NULL()){
if (getglobalvar("crd") >= 1 || getglobalvar("crd2") >= 1 || getglobalvar("crd3") >= 1 || getglobalvar("crd4") >= 1){
drawstring(125, 100, 4, "continue");
if (time >= getglobalvar("elapsed_time") + 600 && time <= getglobalvar("elapsed_time") + 999){
drawstring(155, 120, 3, "9");
}if (time >= getglobalvar("elapsed_time") + 1000 && time <= getglobalvar("elapsed_time") + 1399){
drawstring(155, 120, 3, "8");
}if (time >= getglobalvar("elapsed_time") + 1400 && time <= getglobalvar("elapsed_time") + 1799){
drawstring(155, 120, 3, "7");
}if (time >= getglobalvar("elapsed_time") + 1800 && time <= getglobalvar("elapsed_time") + 2099){
drawstring(155, 120, 3, "6");
}if (time >= getglobalvar("elapsed_time") + 2100 && time <= getglobalvar("elapsed_time") + 2399){
drawstring(155, 120, 3, "5");
}if (time >= getglobalvar("elapsed_time") + 2400 && time <= getglobalvar("elapsed_time") + 2699){
drawstring(155, 120, 3, "4");
}if (time >= getglobalvar("elapsed_time") + 2700 && time <= getglobalvar("elapsed_time") + 2999){
drawstring(155, 120, 4, "3");
}if (time >= getglobalvar("elapsed_time") + 3000 && time <= getglobalvar("elapsed_time") + 3299){
drawstring(155, 120, 4, "2");
}if (time >= getglobalvar("elapsed_time") + 3300 && time <= getglobalvar("elapsed_time") + 3599){
drawstring(155, 120, 4, "1");
}if (time >= getglobalvar("elapsed_time") + 3600){
drawstring(155, 120, 4, "0");
}if (time >= getglobalvar("elapsed_time") + 4200){
jumptobranch("end", 1);
}
}
}
}
void randomSeed()
{//Thanks to msmalik681 RANDOM++ SCRIPT
if(getlocalvar("seed") == NULL()){
float seed; //INITIALIZE SEED.
if(seed == NULL()){seed = 1;} //START IT OFF
seed++; //INCREMENT SEED
srand(seed); //APPLY SEED TO RANDOM FUNCTION
setlocalvar("seed", 1);
}
}