Equalairpause

Hello everyone,

I'm having a bit of trouble with something I figured would be pretty straight forward.  I've placed equalairpause 1 in my main levels.txt.  It's the second line right under maxplayers.  I don't see any change (no pause) when any of the player's jump attacks connect, though. 

Could there, possibly, be another function I may, or may not, have set that could be conflicting with this?
 
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