Faster way to add to hostile and candamage npc where there is written player

Steven1985

Active member
Hi, to all OpenBOR games I am adding npc allies. Of course, to every enemy, obstacle and element of the game I have to go to its text document and to the hostile and candamage item, where it says player I have to add npc. Is there a faster way to do this without going to every element of the game that you spend so much time on?
 
Technically, you can do it by script - but you will spend the same time (in fact, more) adding this script to all enemy than just pasting the right value in candamage.

Question: I am wrong or are you adding CANDAMAGE NPC to obstacles and itens? If so, its not needed.
 
O Ilusionista said:
Technically, you can do it by script - but you will spend the same time (in fact, more) adding this script to all enemy than just pasting the right value in candamage.

Question: I am wrong or are you adding CANDAMAGE NPC to obstacles and itens? If so, its not needed.

I am adding npc to candamage also to obstacles and items like rolling barrels ect. In the game everything that harms the player, must harm also the ally.
 
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