O Ilusionista
Captain 100K
I was making some grab (non-scripted) and I have some questions:
- There is any command which set the ammount of time the targe remain binded to me? IOW After X seconds, I want to make the player let the enemy go (even making the enemy to counter attack you after some time). Should I use a script for that?
- I found that if you set different "grabdistance" for GRAB and GRABWALK, the "grabin" value is ignored. IOW, my char must be displayed BEHIND the enemy when in GRAB anim, but must be IN FRONT of it when grabwalk.
-throw {dist} {height} Is set on the enemy, right? But isn't a way to set this on my char (so I modify the target's distance) without using a scripted slam?
- There is any command which set the ammount of time the targe remain binded to me? IOW After X seconds, I want to make the player let the enemy go (even making the enemy to counter attack you after some time). Should I use a script for that?
- I found that if you set different "grabdistance" for GRAB and GRABWALK, the "grabin" value is ignored. IOW, my char must be displayed BEHIND the enemy when in GRAB anim, but must be IN FRONT of it when grabwalk.
-throw {dist} {height} Is set on the enemy, right? But isn't a way to set this on my char (so I modify the target's distance) without using a scripted slam?