Identify a precise build of Openbor

NED

Well-known member
Hello.
I felt like giving one more chance to my old project to be some possible up to date mod playable on various systems etc.
I tested it with 3.0 ver. of Openbor. This is a total massacre. the game is absolutely unplayable with tons of bugs, weird reaction of enemies, display of obstacles, commands problems. A mess...

One thing is sure the game have to be played with it's own old build of Openbor. Or it have to be recoded at 75% I think.

I would like to find a way to identify the build I'm using for this game. because I have no idea what it is. (It's from around 2012 2013)
 
For some time, the build version number was ausent of the log thanks to an error when changing to github (if I am not wrong).
To find the specific version, you have to read the log and search for the compile date, right in at the start of the log:

OpenBoR v3.0 Build , Compile Date: Jul 15 2018

With that info in hands, you have to Releases · DCurrent/openbor and search for which build was compiled in that specific date. In my example, its 6325.
 
For some time, the build version number was ausent of the log thanks to an error when changing to github (if I am not wrong).
To find the specific version, you have to read the log and search for the compile date, right in at the start of the log:



With that info in hands, you have to Releases · DCurrent/openbor and search for which build was compiled in that specific date. In my example, its 6325.
@O Ilusionista Thanks a lot!
I will follow these steps. My idea would be to find the last build with best compatibility after the one I use right now.
 
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