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On the left is an image of the existing Neo Geo logo stretched to fit the screen, and on the right is a logo I created myself. I wanted something a little clearer, so I made it myself.
nice!
from the series "images that you can hear "
We are also creating technology to summon bison. I like old materials, so I'm making bison using old sprites.Those Buffalo screenshots just make me drool. Power Instinct 1 arcade was the only version available in my country.
Buffalo was my favorite, he was easy to pick up and his damage was extreme. One of his signature moves, Buffalo Storm, summoned a frigging bison on screen.
I hope that move will make it to the final version of King of Rage, if not I'll still be happy, don't worry. ^^
Maybe it will be useful for you, but we have all the sprites at IMT website SpritesWe are also creating technology to summon bison. I like old materials, so I'm making bison using old sprites.
I appreciate the thought. It's probably a matter of taste but the bison attack is much less appealing in Matrimelee....As you can see, the graphics are from Power Instinct 5, but I like the bison effect from the previous series, so I'm using a mix of them.
This is God tier.
This is a White Buffalo test video.
Completeness is 99%.
thank you. I spent a long time researching slam techniques.This is God tier.
I'm stuck trying to get the mechanics right from my game.
The way you and the others get the slams right is insane, it's my Achilles heel.
Them throws,/slams.
That super is fire.
This is so true.View attachment 7386
We are currently creating a playable character, White Buffalo, and the production speed is faster than expected, perhaps due to accumulated know-how.
Come to think of it, there were also Billy and Jimmy from Rage of Dragons.This is so true.
I held off creating more characters.
Once I perfect Ken and Dan, they will basically be a the base for every other character I create for my game.
Regarding your roster.
Did Billy or Jimmy make the cut from Rage of Dragons.
That is another game that would make for a great beat em up just but the looking at the gameplay mechanics.
I had a Beat Em Up game project which featured Billy and Jimmy from "Rage of the Dragons" as main players, along with others (in a demo). But I decided to put it on hold since I have other projects to work on and a lot of things to learn from using this engine. I will go back to it when I have time. As of now, I'm not ready.Did Billy or Jimmy make the cut from Rage of Dragons.
That is another game that would make for a great beat em up just but the looking at the gameplay mechanics.
I was surprised that the Double Dragons some found there way into Matrimalee and quite a few of characters are included in KOR.There may already be characters in the game that use special moves similar to theirs.
I will be looking forward to that demo.I had a Beat Em Up game project which featured Billy and Jimmy from "Rage of the Dragons" as main players, along with others (in a demo). But I decided to put it on hold since I have other projects to work on and a lot of things to learn from using this engine. I will go back to it when I have time. As of now, I'm not ready.