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dev2d
Guest
Hi everyone! I'm new to modding with openbor and I am currently working with a 2D Platform.
I often find it difficult to make platforms using walls and objects. I saw this on bombergames forum and thought this could work...
http://www.bombergames.net/forum/viewtopic.php?f=15&t=2153#p91151
I'm wondering if its possible to code something like this into openbor like bombergames's SoR engine?
To map a collision over the stage's Panel layer for holes, walls and platforms above and (or) below each other
that is placed on the panel.
I often find it difficult to make platforms using walls and objects. I saw this on bombergames forum and thought this could work...
http://www.bombergames.net/forum/viewtopic.php?f=15&t=2153#p91151
I'm wondering if its possible to code something like this into openbor like bombergames's SoR engine?
To map a collision over the stage's Panel layer for holes, walls and platforms above and (or) below each other
that is placed on the panel.