Viper Snake Member Aug 6, 2015 #1 I'm trying to figure out two things. 1. How to make Alucard skip to the WALK loop animation anytime he lands while holding forward. 2. How to get Alucard's turn animation to act like a WALK animation instead and go into the WALK loop after it finishes playing.
I'm trying to figure out two things. 1. How to make Alucard skip to the WALK loop animation anytime he lands while holding forward. 2. How to get Alucard's turn animation to act like a WALK animation instead and go into the WALK loop after it finishes playing.