Openbor HD

  • Thread starter Thread starter dream10
  • Start date Start date
what for ? just input your own values like "video  1920x1080" , no reason to spend time alligning default lifebars locations for chracters in 1080p mode if nobody is gonna use that mode anyway, theres not many hd sprites.
 
Can you put me an example? I do not how understand to make.
######################### Video Modes #############################
#
# Syntax: video [value]
#
# [value]:  0 = 320x240
#
#          1 = 480x272
#
#          2 = 640x480
#
#          3 = 720x480
#
#          4 = 800x480
#
#          5 = 800x600
#
#          6 = 960x540
#
#          (7 = 1920 x 1080)

If I send you the demo you can modify her so that sprites HD pass?
 
good but even 640x480 slows down sometimes on my 2ghz dual core especially with 2 + layers in background.
 
bWWd said:
just write video 1920x1080 instead of video 1 or 5 or whatever.

sorry to bump,

Was just curious what version supports this?, I just tried with build 3742 and it says this in log

Code:
********** An Error Occurred **********
*            Shutting Down            *

Invalid video mode: 1920 in 'data/video.txt', supported modes:
0 - 320x240
1 - 480x272
2 - 640x480
3 - 720x480
4 - 800x480
5 - 800x600
6 - 960x540

EDIT:
okay was looking at the sourceforge page for latest version, so I guess the new builds aren't being uploaded there anymore?

works fine with build 3854
 
New builds are uploaded here at the sites file manager. Utunnels also keeps a dropbox for builds containing WIP features.

DC
 
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