I have an attack chain set up in my Enemy script, everything is working fine except the fact that PAIN1 animation is the only animation that plays when the player is attacked. And is there also a way to use a specific PAIN anim for a Grab attack? Or even a Looping PAIN anim like in double dragon When being constantly hit; Like a Left hit, right hit? I am Mildly experienced with Openbor and I've read through the Manual and I just cant seem to figure this out! I would appreciate any help given, Thank you! <3