Raspberry Pi 2 - OpenGL?

CartoonClubCC

New member
Hi! I'm a bit of a noob with this but I managed to get OpenBor running on my Raspberry Pi 2.  I've been having some issues with a lot of the games though and I was wondering if someone could help me.
To be specific, I've tried to get Simpsons Treehouse of Horrors, Marvel First Alliance 2, Knights and Dragons Endless Quest and the He-man game to work but keep getting hit with an error that reads something like this: "couldn't load OpenGL library (no dynamic GL support in video driver)"
Any thoughts on this?  I'd really love to get those games to work but no such luck-- keeps kicking me out.  I've played a few others and haven't gotten that error. Love OpenBor!

Thanks for any help!
 
Raspberry Pi 2 does not support OpenGL. Only OpenGL ES (ES = Embedded Systems)
A game coded for OpenGL has to be translated to OpenGL ES by hand.

Shame, otherwise minetest might have worked on my Pi2, since only a very early build of Minecraft is available for Pi. The Pi software library has a lot of holes, it could do with some filling.
 
If it's just a opengl issue try deleting the existing .CFG files for those games and run it again so you get default settings.  The .CFG files can be found in the Saves folder.
example: NAMEOFGAME.CFG

If that doesn't work,

- load up the mod in openbor on the PC,
- change it in video options so it uses SDL mode. 
- Exit openbor from the menu so it saves.
- Then copy that config to your droid. 

HTH
 
I thought there was an experimental full OpenGL driver for the Rasperry Pi added earlier this year (you'll have to install it from the experimental section of Raspbian) but I wonder if OpenBOR can add in a OpenGL ES renderer.
 
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