O Ilusionista
Captain 100K
I want to simulate something common in Versus games: the run stop animation, which plays after you are not running anymore (or the run animation ends, but its not my case).
So, when you are in running (looped) animation and release the directional, the entity should go to a FOLLOW animation. I tried with kescript but no good.
There is a better way?
So, when you are in running (looped) animation and release the directional, the entity should go to a FOLLOW animation. I tried with kescript but no good.
There is a better way?