script conflict

Gurtag

Active member
hey there, so just updated to the latest build 3.0.6412 but have some trouble with spawnbind script and a level script to set camera starting position, wanted to report it in case it is a bug, it is kind of a weird thingy, it seems the camera level script mess up the spawnbind condition values, killing the spawned entity when it is not supose to, and the bug is persistent in the way that it carries over to next level, if alter the level order and start fresh on anotter level with out the camera script, spawnbind works normal, tryed build 3.0.6391 and didnt find this issue so far.
 
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