NED
Well-known member
There is a particular bug during enemy's slams
I have coded a slam for enemy so he can launch you away.
It also have a cancel on it to use a power bomb move sometimes (randomly)
There is not the problem with that.
But I just got that a player grabbed on these moves by enemy, can have control for a rise attack move.
during the moment enemy grabs you, until the moment he releases you, you can play riseattack anim.
Weird effect on screen...
I think, the engine consider you as in a liedown position, so you can riseattack.
Is there a way to fix it?
Thanks
I have coded a slam for enemy so he can launch you away.
It also have a cancel on it to use a power bomb move sometimes (randomly)
There is not the problem with that.
But I just got that a player grabbed on these moves by enemy, can have control for a rise attack move.
during the moment enemy grabs you, until the moment he releases you, you can play riseattack anim.
Weird effect on screen...
I think, the engine consider you as in a liedown position, so you can riseattack.
Is there a way to fix it?
Thanks