Solved subject_to_platform question.

Question that is answered or resolved.

DD Tokki

Well-known member
I want to make a function like "subject_to_platform" a condition.
I want the character to touch the platform during normal motion, but pass through when performing special motion.
 
C:
void platform(int Flag)
{// changes subject's platform status
    void self = getlocalvar("self");
    changeentityproperty(self, "Subject_to_Platform", Flag);
}

anim follow6 #jumpdown
loop 0
delay 15
offset 46 90
bbox 37 61 15 36
landframe 2
frame Data/chars/black/j1.png
@cmd platform 1
delay -1000
frame Data/chars/black/j1.png
delay 10
offset 43 95
frame Data/chars/black/d.png
 
Last edited:
C:
void platform(int Flag)
{// changes subject's platform status
    void self = getlocalvar("self");
    changeentityproperty(self, "Subject_to_Platform", Flag);
}

anim follow6 #jumpdown
loop 0
delay 15
offset 46 90
bbox 37 61 15 36
landframe 2
frame Data/chars/black/j1.png
@cmd platform 1
delay -1000
frame Data/chars/black/j1.png
delay 10
offset 43 95
frame Data/chars/black/d.png
thank you It works fine.
 
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