Sync Command?

Can "SYNC" be used to string animations together for proper ducking.
I.E. Standing -> Freespecial (Transition to ducking) -> Ducking -> Freespecial (Transition to standing)

Using the loop command for this has proven inadequate so far. (char stands up after every attack. Looks silly, unpolished.)

If you know how to make this work please help.
 
maybe if someone would make proper vs mode then we could even get duckpain animation and some aiflags for ducking attacks to use duckpain when hit etc
 
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