mtrain
New member
I have some questions:
- Is there possible to set different speed for walk and backwalk animations?
- Is it possible to force entity play walk or backwalk animation complete. For example: a regular walking animation of the enemy consist of walk frames and when he attacks or making another animation, so the walk animation brakes in the middle for that. So if enemy have, saying, 8 frames of walk animation, is it possible to make him not interrupt it or make something else before this 8 frames played?
- Is there possible to set different speed for walk and backwalk animations?
- Is it possible to force entity play walk or backwalk animation complete. For example: a regular walking animation of the enemy consist of walk frames and when he attacks or making another animation, so the walk animation brakes in the middle for that. So if enemy have, saying, 8 frames of walk animation, is it possible to make him not interrupt it or make something else before this 8 frames played?