16-bit Fighter
Active member
All is in the question of the subject but I'm trying to be clearer. First, I don't mean the number of frames but the percentage of the height and the width. Then, when you have the sprites of an animation and you want to reduce each one, either PSD or ROTsprite can't make a perfect result. Each sprite becomes different from the others: by example, sprite 1's head is 7 pixels width, sprite 2's head is 6 pixels width, sprite 3's head is 7 pixels width but unlike sprite 1's one the eye has disappeard, etc. So is decreasing many sprites from the same character fatally a pain in the ass or do you still have a technique to do this more or less easilly?
Increasing the height of a pixelled picture seems way simpler with ROTsprites, especially about the chars.
Thanks for sharing you experience.
Increasing the height of a pixelled picture seems way simpler with ROTsprites, especially about the chars.
Thanks for sharing you experience.