Streets of Rage Custom Sprites

Streets of Rage Custom Sprites 1.0

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Great recoloring work with this SOR2 Blaze :) (I'm on SOR3 Blaze and this will take a lot of time). She just need a running animation and she will be perfect ;)
 
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Great recoloring work with this SOR2 Blaze :) (I'm on SOR3 Blaze and this will take a lot of time). She just need a running animation and she will be perfect ;)
I understood you :). I will add running animation soon.

Kimono I have a question.
What sprite editor do you use?

I'm just working with a program called Piskel.
And maybe you have a better program for working with pixel graphics
 
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Хороший! Если вы раскрасите его руки разными цветами, вы можете дать ему рубашку с длинным рукавом в одной палитре, а в другой — с коротким.:)

редактировать: здесь вы также можете иметь рукава разных цветов
View attachment 3940
Thanks for the idea :).
I'll try experimenting later
 
Kimono I have a question.
What sprite editor do you use?
I simply use Paint Classic and Photofiltre Studio for some batch recoloration.
Congratulations for this great recolored boss.
 
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adam bkm (remastered).png
Custom 20 (1) (1).pngCustom 20 (2) (1).png
I haven't posted here for a long time
Accept the new Adam BKM:)
In this spritelist I tried to fix all the mistakes that were in my past work with him.
He lacks only a blitz and a protective special move, since I just don’t know how and what to draw him next
 

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  • adam bkm (remastered).png
    adam bkm (remastered).png
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I remember a long time ago I asked about new projects using sprites SOR 1
just with a little redesign
Remastered v1.png

And then I decided to try redesigning the rest
2 (1).png

Yes, it’s clear, of course, that not everyone was included in this redesign on some. I was still working until my computer decided to rebel and one of these days I’ll be taking it in for repairs, so I’ll stop working with pixels for a while.

Well, I planned to finish my entire plan and then post all my work here, but in the end, as I said earlier, my computer rebelled and now it turns out that I’m posting my work now.

So in general what I wanted to do
I wanted to finish all the graphics for my future project and then try to learn how to program on the openbor engine
and then at one point I realized that in all this programming I was dumb as a plug

And in the end what we have now:
1) Complete repaint of bosses SOR 1
2) Complete redesign of all players SOR 1 and BKM.
3) Complete redesign of all bosses BKM
4) After the main work with BKM and SOR 1 try your hand at working on SOR 2 and SOR 3


And in the end, from all this, only the first plan is ready - repainting the bosses
antonio sor 1.png
Object: Antonio SOR 1
Work status: Completed

souther sor 1.png
Object: Souther SOR 1
Work status: Completed

abadede sor 1.png
Object: Abadede SOR 1
Work status: Completed

bongo sor 1.png
Object: Bongo SOR 1
Work status: Completed

twins sor 1.png
Object: Twins SOR 1
Work status: Completed

mr. x sor 1.png
Object: Mr. X SOR 1
Work status: Completed

Well, also tried to work with the cop of SOR 1

sor 1 cop.png
Object: Cop SOR 1
Work status: Completed
Addition: Added a new animation for the appearance in the apartments of Mr. X
 
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And then I decided to try redesigning the rest
2 (1).png
This one is really interesting, it makes me curious to see all the SOR 2/3 characters downgraded to the SOR1 style in a possible SOR1 remake using the original graphics.
If one day I make such a project, different from SORX I would make a very simple game following only the original mechanics.
 
galsia sor 1.png
Object: Galsia SOR 1
Work status: Completed

signal sor 1.png
Object: Signal SOR 1
Work status: Completed

hakuyo sor 1.png
Object: Hakuyo SOR 1
Work status: Completed

nora sor 1.png
Object: Nora SOR 1
Work status: Completed

jack sor 1.png
Object: Jack SOR 1
Work status: Completed

items sor 1.png
Object: Items SOR 1
Work status: Completed
 
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