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  1. Kratus

    Streets of Rage Custom Sprites

    No problem friend, we can talk about adding them in the SORX when you finish everything.
  2. Kratus

    Streets of Rage Custom Sprites

    @seahorses Great job! Although I'm not inclined in adding custom characters as enemies (maybe in custom levels), if you agree I could test as a special playable character. Thanks to the "type" button in the SORX select screen, it would be easier to add how many different types for a certain...
  3. Kratus

    In Progress Streets of Rage X (Windows / Android)

    New SORX exe/apk icon. I tried to replace the old one with the new "X" but it didn't fit very well, plus this "S" resembles the SoR franchise a lot more than the "X". Just a curiosity, the SOR3 USA version considers the Shiva's stage as stage 8. So, having 8 stages in the SORX SOR3 route...
  4. Kratus

    In Progress Street Fighter 89 The Final Fight by Machok

    @danno I agree with @O Ilusionista about keeping Machok's original concept in his project. However, I also agree about adding your new ideas in a separate project. IMO I don't mind changing things from the classics which I think are broken/bad/unbalanced, but always maintaining the main...
  5. Kratus

    In Progress Streets of Rage X (Windows / Android)

    @seahorses Baseball bat fixed.
  6. Kratus

    Solved Question About Loadsprite Function

    Unlike "loadsample", the "loadsprite" function does not check for duplicated entries. My first recomendation is to always conditioning it to a variable check. I mean, check if the variable is NULL() before loading a sprite. if(getglobalvar("sprite_name") == NULL()) {...
  7. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Testing a feature constantly requested, blitz during grabs, similar to SOR4. Glad you liked, thanks for the sprites :) Confirmed, thanks for the report. Indeed this happens in the SOR3 versions of Axel/Blaze/Sammy because they have some exclusive sprites using the wooden bat, and then the...
  8. Kratus

    In Progress Streets of Rage X (Windows / Android)

    @seahorses Testing your updated sprites, plus used the previous one to add more variation in the "jump up" attack.
  9. Kratus

    In Progress Streets of Rage X (Windows / Android)

    One more adjustment, now the bullets fall vertically to match the helicopter position, plus I rotated the sprite to look coherent with the falling movement. I'm avoiding at all costs making the same way as the SORR. At least in the current method, it resembles the classic chaingun from the...
  10. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Unfortunately this solution is not so simple. Some levels have buildings in the background and I would certainly need to draw it in a proper graphics. I'm testing different ideas for the Helicopter, it's not totally defined. One of them is similar to what SORR does (and similar to what Ilu...
  11. Kratus

    Solved Characters disappear from the selection screen bug

    It seems that the Z values in the "skeleton_select" level is affecting the player character position. I made some tests and you can interrupt the Z value using skipselect/select like this.
  12. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Great. Thanks buddy :)
  13. Kratus

    In Progress Streets of Rage X (Windows / Android)

    @O Ilusionista I flipped the direction of the bullets so that it would at least be more consistent with the position from where the helicopter is coming. I even thought of moving the camera up, similar to the cop car moving the camera to the right, but I would need to expand the background...
  14. Kratus

    In Progress Streets of Rage X (Windows / Android)

    I understand the point, but the helicopter acts only as an illustration in this case, in the same way as the previous grenade attack. In this attack, it does not mean that he is firing in the exact position as he is shown.
  15. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Credits to @seahorses by the amazing new sprites used in these updates :) Cop Call - New Chaingun Attack SOR2 Sammy - New Weapon Moves
  16. Kratus

    Music What music are you listening to?

    A tribute to the GoW Trilogy Remake 😁
  17. Kratus

    GoW Trilogy Remake

    Wow! I'm so happy with this announcement, the games that made me love the franchise. Back to the roots haha. Can't wait to play it, hope Santa Monica does a good job 🙏
  18. Kratus

    In Progress Final Blow

    Amazing job, buddy :)
  19. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Thanks a lot, my friend :)
  20. Kratus

    In Progress Streets of Rage X (Windows / Android)

    Thanks for all the feedback related to the new logo :) For now, I will use the gradient "mega drive" style only in the classic resolution version as a test. This is more coherent with the proposal of this version. The default version will keep the webm hi-res, however I'm planning to remove...
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