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  1. Miru

    Battle Stormer Classics

    Yeah, someone needs to re-rip the poor guy.
  2. Miru

    Battle Stormer Classics

    This is why Captain Commando might be an easier idea to implement, as there is more precedent about the other three just being helpers and not continuous NPCs.
  3. Miru

    Battle Stormer Classics

    Maybe you pick a turtle at the start of a battle?
  4. Miru

    Battle Stormer Classics

    I understand.
  5. Miru

    Battle Stormer Classics

    She'd end up being around Ritcher's size, right? (will she just be downsized by code, like Goku?) About the remapped attacks, I think it would work best by having more characters have normal attack chain combos like how Goliath does; a lot of them have relatively useless B normals otherwise.
  6. Miru

    Battle Stormer Classics

    Nice bonus stage idea! Apparently, the Samurai Shodown SNES sprites should be small enough to fit in the game (Amakusa could be a cool boss), as are the SNES Captain Commando sprites (I think Shtrom and Scumocide would make the best bosses) Comix Zone for GBA should fit size-wise too...
  7. Miru

    In Progress Mortal Kombat - The Chosen One

    It would also be nice for the text to play in real time, meaning there is less incentive to skip it. Also, a prologue story for Midas could be pretty cool, to establish who he is and why he is here.
  8. Miru

    In Progress Ninja Warriors Again RX

    Playable bosses is cool, but I think he was referring to the two new characters.
  9. Miru

    In Progress Mortal Kombat - The Chosen One

    Also a few more suggestions: * Why not have the respective themes of those characters play during the Street Fighter bosses? Would be an awesome touch and show that these particular foes are unique and will not show up anywhere else as standard goons. * While not as urgent as being able to use...
  10. Miru

    Mortal Kombat - The Chosen One: ¡NEW CHARACTERS!

    Sounds like a plan. Here’s hoping for Cammy in particular, she’d fit the story well. I’d also point out someone did custom digitized Mai Shiranui sprites for MUGEN, but they aren’t very good.
  11. Miru

    In Progress Mortal Kombat - The Chosen One

    Could be funny to unlock that costume for use in the rest of the game.
  12. Miru

    In Progress Mortal Kombat - The Chosen One

    You’re welcome!
  13. Miru

    In Progress Mortal Kombat - The Chosen One

    I see. Thanks for the reminder of the timing to do so. Having more options against throws/holds/slams would make the game more fair, though.
  14. Miru

    In Progress Mortal Kombat - The Chosen One

    Yeah, but the problem is that commercial games tend to let you use your Special Attack to break free from holds (enemies performing repeated attacks up close), but when an enemy does a slam (a throw where the foe leaves the ground and keeps hold of the victim, slamming them down with their...
  15. Miru

    In Progress Mortal Kombat - The Chosen One

    Is there a way to defend yourself against enemy throws? I haven’t seemed to be able to tech them or break out. Similarly, can you defend against the taser attacks? Also found this playthrough…
  16. Miru

    Mortal Kombat - The Chosen One: ¡NEW CHARACTERS!

    Sounds nice to me, but the more villainous a character is the more of a narrative justification they need for playability. So characters like Sindel and Jade, related to Kitana, would be easy enough, as would the Special Forces trio and Scorp+Sub. Others like Kano, Goro, etc. would be much...
  17. Miru

    Mortal Kombat - The Chosen One: ¡NEW CHARACTERS!

    Sindel, Jade, Mileena, & Sonya and/or Johnny. Ryu would be a cool guest.
  18. Miru

    In Progress Street Fighter Initial Impact

    The roster needs more girls. I like how you give limelight to underused characters like Necro and even Joe, so logically choices like Juni/Juli, Falke, Akira, and Menat could be cool to see. Liking the sound design too.
  19. Miru

    Happy New Year

    Happy 2023, everyone.
  20. Miru

    Complete Ranma 1/2 - Final Season

    I’m in the camp that thinks your effort at this sort of game was more consistient, but I still like the Mugen game plenty, and it too has cool ideas, like the transformations and playable minor characters. The problem is that there seems to be a bit of sprite clash going on between characters...
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