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  1. Miru

    In Progress Mortal Kombat - The Chosen One

    Would be cool if Chun-Li showed up to thank the player if they got a high enough score, as there were several print ads that showed the ClayFighters attacking her that felt mean-spirited.
  2. Miru

    Complete Golden Axe Returns

    Interesting how you managed to make Sara Burn so different from Tyris. Wondering about Dora, Eve, Jamm, and Chronos getting in, too.
  3. Miru

    In Progress Streets of Rage X (Windows / Android)

    A feature I’d like to see added is the ability to change how your jump works, so one can have jumps like in 1, 2, or 3. 1 is interesting because you can turn around and do instant air reversals with your air attacks. Options for changing how weapons work (SOR3 durability, for example) could be...
  4. Miru

    In Progress Streets of Rage X (Windows / Android)

    On that note, how about an input tracker/display, showing the inputs you've pressed? Button prompts showing what moves you can cancel and/or link into would be fun too. Make sure the hitstun timer and the combo input timer are separate, to make "Final Combination" (lower level normal attacks...
  5. Miru

    In Progress Streets of Rage X (Windows / Android)

    I’ll probably use Mediafire, then. Here they are, all in one ZIP file: https://www.mediafire.com/file/kkd8ic32joqxeo3/SOR2X+runs.zip/file
  6. Miru

    In Progress Streets of Rage X (Windows / Android)

    I'm wondering how many features the training mode will have? Stuff like frame data, hitboxes, and combo timers would be very useful for Rebellion mode players to find the bread-and-butter combos of various characters. I'm asking this because I've done a bunch of Rebellion Mode runs as various...
  7. Miru

    In Progress Streets of Rage X (Windows / Android)

    About the use of the game-specific enemies from here on out, are there any plans to add SOR3 Fog (an enemy that only ever uses the bike rather than fighting on-foot, being taken down the moment he falls off) to the game? Certainly he's more notable than the censored US versions of Garnet and...
  8. Miru

    Skinny & Franko: Fists Of Violence

    It’s baffling to me they decided to remake a game that was never any good to begin with, and lacked any potential to be anything more. And I agree on the art; it looks like someone ordered SOR4 off of Wish.
  9. Miru

    In Progress Streets of Rage X (Windows / Android)

    Finalized 2X is the newest playable thing Kratus has done. As for the two Bongos, maybe for SOR1 stage 8, we could have the Genesis one alongside the mobile one, fighting together? Stage 7’s boss could be Harakiri or Shiva-2. As for Roo, for his Star and Rage moves, I'd look into what SOR4...
  10. Miru

    In Progress Streets of Rage X (Windows / Android)

    Two things about the SOR3 roster: * Wasn’t Jet’s flamethrower one of his normal moves in the original game? Seeing it as a Rage attack only is weird. Maybe some sort of upgraded missile attack could work as a nice new Rage? Or even an upgraded version of the flamethrower move, perhaps even as...
  11. Miru

    In Progress Streets of Rage X (Windows / Android)

    I see. The SOR1 sprite sets for those two are rather ugly anyway. Pretty hyped for the release of X, been playing 2X and 4 as preparation.
  12. Miru

    In Progress Streets of Rage X (Windows / Android)

    I take it that Abadede and Mr. X's SOR1 versions are not a priority to add? As for the rest of the original content, there’s SOR1 Abadede and SOR1 Mr. X, as well as the explosive robot drones from the SMS SOR2 and the SMS version of Yasha. Don’t recall if the US versions of SOR3 Electra and...
  13. Miru

    In Progress Streets of Rage X (Windows / Android)

    As for the "custom content", what takes priority for that? SOR4 stuff? Beta stuff?
  14. Miru

    In Progress Streets of Rage X (Windows / Android)

    Will there be a video/screenshots to showcase the new non-3D effects?
  15. Miru

    In Progress WIP Street Fighter Project

    Hmm… are the guests limited to just Fatal Fury?
  16. Miru

    In Progress Classic VS (Alpha_2)

    To make sure of burn compatibility, the method used in your J. Carn (AnimExist) would be the simplest, and avoid long spoiler lists of characters.
  17. Miru

    In Progress Classic VS (Alpha_2)

    I noticed Ryu's fireball on Tung doesn't display Tung's burning animation when it knocks him down. Psycho Annihlation's command is still listed wrong on the pause menu.
  18. Miru

    Shoryuken.com Dead

    It was apparently replaced with a site called SuperCombo.
  19. Miru

    In Progress Ultimate J. Carn (Alpha_1)

    I have an idea for a new hyper: he jumps up and curls up, and then gets onto a chain in the sky, swinging back and forth akin to Hsien-Ko, then dropping down with a flaming squat similar to his drop aerial throw/normal. Edit: Also, both him and Tung need new shock sprites to match the rest of...
  20. Miru

    Complete Shopping District (Day / Night) (SF2)

    I like how the night version has a different music track. Maybe do this for future alternate stage variants?
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