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  1. O Ilusionista

    Games crash in openbor4 but not in openbor3

    I am sorry but that is not correct at all. "Heavy effects" won't cause a crash between versions. Also, there isn't an "outdated script": the script were made for the version of OpenBOR the author used to develop the game. As Damon explained above, it's an engine , not an emulator where you...
  2. O Ilusionista

    Complete Captain America and the Avengers Remake

    Every boss defeated! Watch the full Boss Rush in Zvitor's Captain America and the Avengers Remake. From MODOK to Hydra, no villain is safe! Full video
  3. O Ilusionista

    Solved How to make the score right-justified?

    Because isn't on that version :) This is what I use to display the helper name, but centered: @script void self = getlocalvar("self"); //Get calling entity. if(frame==1) { char hName = "Jean Grey"; settextobj(1, 240-(strwidth(hName,2)/2), 254, 2...
  4. O Ilusionista

    Battle Stormer Classics

    if I am not mistaken, its a rake.
  5. O Ilusionista

    Solved How to make the score right-justified?

    You can't, natively. I remember its something that bothered me on the past in AUBF. You need script for that.
  6. O Ilusionista

    Complete Pocket Dimensional Clash 2

    Thanks buddy, means a lot coming from you. And yes, you should add bonus stages. they can break the intense action and relax the player a bit.
  7. O Ilusionista

    Battle Stormer Classics

    A new boss is joining Battle Stormer Classics: Gnarly Gnome, from Power Rangers (SNES). Other bosses will join soon .
  8. O Ilusionista

    Complete Pocket Dimensional Clash 2

    Thanks buddy!
  9. O Ilusionista

    Complete Pocket Dimensional Clash 2

    If you miss the game Captain Commando, you can relive the nostalgia with Pocket Dimensional Clash. Here, showing the grabspecials for Mummy, Captain Commando, Blink (Marvel), Chun Li & Ryu (Street Fighter), Billy Lee (Double Dragon), Reayon (Power Moves) and Ranmaru (Battle Master). In the next...
  10. O Ilusionista

    [Tutorial] Complete Char Tutorial

    Added all parts (so far) on the same post.
  11. O Ilusionista

    Where's this effect from?

    Probably from Eternal Fighter Zero. Its an effect everyone used in Mugen (me included) but never remember from were it comes :) I am trying to find the page of the guy who had ripped it
  12. O Ilusionista

    In Progress Avengers United Battle Force

    Yep, I am aware and this was already fixed. Btw that is a nice way to have scaled up enemies without needing to add a new entity - as setdrawmethod is persistent.
  13. O Ilusionista

    Complete Pocket Dimensional Clash 2

    I added something I wanted to add from day one in Pocket Dimensional Clash 3: Now enemies can break windows during spawning. TMNT arcade games influenced me a lot as a developer. I always liked how varied the spawn animations are, and I always try to add that to my games, as well as the frantic...
  14. O Ilusionista

    ending bonus stage

    share with us your solution :)
  15. O Ilusionista

    .OGG Song names like wav2bor

    Sorry, you mean if there is a way to display the "currently playing" info on .ogg files? yes, but you will need to edit the ID3 tag of the ogg files with something like ID3 Editor - Free download and install on Windows | Microsoft Store
  16. O Ilusionista

    [Tutorial] Complete Char Tutorial

    Ryon is a long-time member of the Mugen community, famous for his Mugen tutorial series, which I've always recommended to anyone wanting to learn. Recently, he made a new version, and if you want to learn how to create characters for Mugen, it's definitely worth watching. Part 1 Part 2 Part...
  17. O Ilusionista

    My first game. Errors in txt files

    Relax, I am not blamming you, just explaining how things works. About "being possible of using IA", yes. About "should I use it?", nope. At least for coding, unless you know what you are doing. For graphics, its up to you. There is no rule about it here.
  18. O Ilusionista

    Battle Stormer Classics

    For now, just a mockup for testing. But I think I can make it work and I will be able to bring more Phantasy Star enemies/bosses to the Battle Stormer Classics project :)
  19. O Ilusionista

    My first game. Errors in txt files

    Wait, that is not what I said. Let me paste here what I have replied to you (translating to english): There's a big difference between what I said and "the community doesn't accept that". I can't speak for the community. About this line: I really don't advise you to adopt that attitude, and...
  20. O Ilusionista

    My first game. Errors in txt files

    first advice: don't use AI. It knows nothing about OpenBOR and will give you a lot of bad advices, as it already did here. It can help you here and there with coding, but only if you have experience in coding and know what you are doing, so it would "help" instead of "coding for you". Double...
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