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  1. DCurrent

    Metal Slug SB Fanthology by SuperBlinky

    Yeah, it doesn't work like that at all. Every engine has its own workflow, structure, and assumptions about how a game is supposed to be built. Even if two engines used similar scripting for the coded logic portions - and GameMaker and OpenBOR definitely don't - the containers around that code...
  2. DCurrent

    PalApply v2

    Way late to this, but the artwork here is amazing @Aerisetta! DC
  3. DCurrent

    Metal Slug SB Fanthology by SuperBlinky

    OpenBOR and GameMaker are nothing alike at all. About the only thing that would transition is the assets. If they've already gotten this far in GameMaker, the chances of them wanting to restart in OpenBOR are somewhere between zero and the market price of navel lint. Interesting project though...
  4. DCurrent

    Intro before stage or before game starts

    There are several ways to do intros, so it really depends on what you want exactly. Ca you provide more details? DC
  5. DCurrent

    Enemies walking away

    They don't want the smoke. 💪 In seriousness, it's possible there's something else they are going after. If you have any dummy entities, traps, or objects or a hostility setting out of place, they might be pursuing those. Usually what I do is set up a debug script that tells me who is where. If...
  6. DCurrent

    New Release Preview - Stress Test

    Thank you! I have much more where that came from. It was. The footage eventually gets to that point. I had been mountain biking all day in this... ...and just finished up early evening when a storm was coming. In my endless wisdom, I decided to take one more run on the 5Km ridge trail and...
  7. DCurrent

    New Release Preview - Stress Test

    I've been working on 64-bit pack support for OpenBOR, with the longer-term goal of producing a fully commercial-ready, sealed, and encrypted game app output. So far, I have the following completed: Completed Strict Image Types Support dropped for .bmp, .gif, .pcx, and interlaced .png formats...
  8. DCurrent

    How to make enemies avoid traps?

    When you say they are stuck out of bounds, are you sure they still exist at all? New engine versions use stricter defaults about killing and cleaning up off-screen entities. You might want to set up a debug to see exactly where they are. DC
  9. DCurrent

    cutscenes

    You just killed a kitten. Yes, of course you can do that. It's quite common in fact. You just design levels into cutscees, then use branches to activate them. There is both native and scripted branching, though obviously scripted branching gives you more control. The only tricky part is keeping...
  10. DCurrent

    Complete Marvel Infinity War

    Download fixed. Congrats on the update! DC
  11. DCurrent

    Engine/Audio question?

    Not really. No engine does that. OpenBOR does have hard-coded volume output, plus a volume adjustment in the options menu. You can also control the playback volume of individual sound effects in real time. What it does *not* do is automatically analyze, normalize, or balance audio streams...
  12. Z

    Marvel Infinity War - Definitive Edition

    It's been a long journey since the release of the first Marvel First Alliance in 2011 to our definitive version of Marvel Infinity War. The game now has a higher resolution for larger sprites on the screen, more vibrant colors, more refined and combo-friendly gameplay, more missions, and on top...
  13. DCurrent

    How to edit streets of rage x, data folder the game does not start

    Welcome to the community @Sumegao. No, but it has an API for swapping music built in. Ask @Kratus. DC
  14. DCurrent

    Just here to vent my frustration

    Same. Almost everything I do here relates to my profession. DC
  15. DCurrent

    The Walking Dead: Streets of Survival

    I have never seen the show or any materials, so I can't speak to that. All I know is the franchise was conceived and originally set in Cynthiana - about 10KM from here, and where I go to work out. And I only know that much because they have a Walking Dead festival. Anyway, I watched two minutes...
  16. DCurrent

    Ilu play games

    We have almost the exact phrase. Here it's "Curiosity killed the cat." DC
  17. DCurrent

    Ilu play games

    I never played the SNES port. Everyone talks about it - and yeah, Matt McMuscles had it wining his top tier worst list for a long time, but I think something else finally knocked it off. How bad must THAT be?! DC
  18. DCurrent

    Pak file size limit?

    @Mr.Q!, @Aerisetta, The specific error may or may not be due to size, but regardless, exceeding 2GB with the current packer is never going to be stable. There are some hacky solutions I've seen out there in forks that basically just shove larger buffer numbers in and call it a day, but you...
  19. DCurrent

    Ilu play games

    Yes, but anyone can do it to anyone else too. If two fighters try to grab each other at the same time, you get locked into a button mash clench. Try it in a two player. The winner forces the loser down into that same animation and eventually to the ground. DC
  20. DCurrent

    Pak file size limit?

    The legacy packer is indeed limited to ~2GB because it's using signed 32 bit ints for the tables. But wow the timing... I literally just last night sent an alpha build for other devs to test. It will probably be released in a couple of weeks I rewrote the tables to use unsigned values, so it...
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