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  1. S

    You can't see the flash when I hit the enemy

    The attackbox of my character is long to have the effect that the enemy is hit by a bullet.
  2. S

    Shoot consuming mp

    I have already tried it but it does not consume mp.
  3. S

    You can't see the flash when I hit the enemy

    Hi guys, there is no tick on noflash but if I hit an enemy however the flash is not there. Why? Thank in advance.
  4. S

    Shoot consuming mp

    Hi guys, I am creating a new game and I would like the character when he has to shoot for first thing draws his weapon and by continuously pressing the button or holding it down he continues to shoot consuming mp and when the button is no longer pressed he puts it back in. Is it possible to do...
  5. S

    To have sprites of the same dimensions from spritesheet

    Do you mean like this by 18:00 ?
  6. S

    To have sprites of the same dimensions from spritesheet

    Hi, I would like to know how to have sprites of the same dimensions from spritesheet so I can put only one offset for each animation. Thank you in advance.
  7. S

    ChronoCrash Modders Tools

    Is this tool better than openborstats?
  8. S

    with which graphics card to play

    Hi, my laptop has two video cards, an integrated Intel(R) HD Graphics 630 and a dedicated NVIDIA Geforce GTX 1050. I wanted to know if the integrated card is enough for these games or is the dedicated card always advisable. Thank you.
  9. S

    In Progress Li chiamavano Bulldozer

    Hi guys, I released a new version of the game :). Enjoy !
  10. S

    Subject_to_obstacle and others terms

    Could you show me an example with a screenshot also for grabback?
  11. S

    Subject_to_obstacle and others terms

    Hi guys, can you explain to me what subject_to_obstacle consists of? I didn't understand well in the manual. I have started to analysis the games that I have finished to improve my future games with this wonderful engine. Thank you in advance.
  12. S

    AI Trained Model to make Sprites

    Where is the tool?
  13. S

    Solved arrow to move forward even at the end of the level

    It is a regular arrow. I think it is the disposition of the enemies.
  14. S

    Solved arrow to move forward even at the end of the level

    Hi guys, in my game, when I arrive at the end of the level (for example the level is 1500 pixel long and then last 'at' is 1180) it comes out the arrow to move forward. What does it depend on?
  15. S

    Solved Play an animation when Player get an Item

    Thank you very much. It works :)
  16. S

    A question about the movement of AI.

    Hi @Bloodbane, I made the two scripts more complete. I think they are OK.
  17. S

    Add the partner menu of streets of rage 2 by Kratus in all OpenBOR games.

    @Kratus, I did it ! It took quite some time searching through various scripts and trial and error being ignorant on the subject, and it finally worked. Now mpbar of enemies is not visible. :) if(mp > 0){ //ENTITY IS ALIVE...
  18. S

    Solved Play an animation when Player get an Item

    I tried also with didhitscript but nothing.
  19. S

    Solved Play an animation when Player get an Item

    @jonsilva @Bloodbane I tried like you wrote but the character, when he gets an specific item, does not perform follow1.
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