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  1. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Hello, my friends! Yesterday i have pass my final exam for the new position (cant believe, that 4 month of studying has passed)). So now i will back to my game and continue to work) Hope soon we will back to the Streets of Rage! ;)
  2. mtrain

    Jump attack

    It is offtop, but can someone give example how to make jump-stone move like lava boss from vidoe in Reply #17?
  3. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Thank you, stin. For now i have recorded (in total amount) 48 tracks fro this game, but in game there are 19 tracks for levels. I must say thank you all guys again for your support and warm meeting of the demo. Hope the project will see its own finish line before next autumn. And now i move...
  4. mtrain

    Canceled Shinobi Game

    Great start, Goliath. Like the demo. My only suggestion is to turn resolution to widescreen :P As you you say you want to replicate the sega game, so i am already can imagine how much time it will take from you. So wish you to not loose passion! I will follow your project)
  5. mtrain

    In Progress Streets of Rage 4: Silent Storm

    Oh, i see. Agree, i will add attack frame in the animations beginning, because it is hard to aim. it is still weird, because i cant get that bug to appear. It must be triggered only while grab and forward+attack I never set accent on this move, so i just miss it. I think for the final release...
  6. mtrain

    In Progress Streets of Rage 4: Silent Storm

    I cant remember a number, but i think it is the latest available. Thank you, nedflandeurse) too bad that i have spent so much time to get all the process, that provide to minimize photoshop retouch. I think i can make a tutorial from 3d model to final sprite if some one interested in it. I...
  7. mtrain

    In Progress Streets of Rage 4: Silent Storm

    Hello, cada1982, thank you for taking a time for reply) to be honest, the walking and running animation is the hardest to make for me, i mean really hard. This is not about a frame number or anything else, but it is real challenge for me to make it looks natural. There was many variants of both...
  8. mtrain

    In Progress Streets of Rage 4: Silent Storm

    Thank you all guys! Finally have a time to answer) As i posted earlier, this demo was oriented to show new visual style, and, main, to test game mechanics: controls, movement, collisions, damage, and overall feeling "is it a Streets of Rage?") Basis on your replies, i will know how to move next...
  9. mtrain

    In Progress Streets of Rage 4: Silent Storm

    DEMO V2 Playable characters: - Axel - Blaze 1p/2p mode Controls: a - attack (a+a+a+a - chain combo) s - weapon mode d - jump f - special (forward + f - 2nd special) up/down/left/right - movement Video by Naota Thank you, my friends, for your support! Please leave your comments and your...
  10. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Hello, my friends! I havent enough words to say how much i appreciate your support, this is a thing we are really need now. Thank you! For this moment, i have finish all works on the demo v2. Today i have finally finish to cleanup Blaze sprites (it takes me 2 weeks.. really tough work)...
  11. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Hello my friends. It been awhile since my last post here. I was really busy last weeks, so i havent time to finish final cleanup of the ingame sprites. Here are some samples of Blaze final look, and her select screen face redrawing: I must say it is beginning a not simple period in my life...
  12. mtrain

    Randomness

    Just a thoughts about this. A long time ago i have notice that random values getting by rand()% is not really random. For example enemies remaps chosen "randomly", but every time i restart a game, in every level, all enemies (in 80%) have the same remaps, and they drop same items (that also...
  13. mtrain

    entity scripted name question

    I want to make an entity, that will have a name consist of three words, that must be assigned by a script, in next way: So in result entity must have name Dirt Bag Pete
  14. mtrain

    offscreenkill suggestion

    Thank you, bWWd! hmm.. i have modify it and now it is working.
  15. mtrain

    offscreenkill suggestion

    I cant make it work properly. I have a next problem to solve: When you kill an enemy, he spawns an item, but if enemy was killed offscreen item will be spawned offscreen, so i need a script that make item kill if it is (spawned) offscreen. I have tried osk script but it does not work. Can...
  16. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Thank you, inqualls, for your support. Now I remembera demo like a horrible dream )) I spent all my time on this game, but still a lot of things to do. A new demo Iis on the way maybe week to wait .)
  17. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Hello, cada1982. I just have thought couple days ago where you been lost? It is a really horrible situation you have described, hope you and your family, did not get hurt? What a times are now... I am trying to hurry up with the demo. Still have to finish background and some decorations. But...
  18. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Thank you, guys) 1st level demo will be soon) Thank you, inqualls) That was my goal when i begin to redraw all levels ;)
  19. mtrain

    Canceled Streets of Rage 4: Silent Storm

    Thank you, Hanzo)!
  20. mtrain

    MASS EFFECT: Dark Corners of the Galaxy demo question

    Hello, liamx2000. I have reupload a demo.
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