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  1. Miru

    In Progress Streets of Rage X (Windows / Android)

    Red Hulk palette for Beta Max, maybe?
  2. Miru

    Battle Stormer Classics

    I mean Gordon from Alien Storm.
  3. Miru

    Battle Stormer Classics

    I assume Gordon will be in this version too, alongside Snake. Liking the combos of our first SNK rep, not to mention his awesome machine gun attack.
  4. Miru

    Complete Ultimate E. Honda + stage

    If ELECTR0 ever made Blue Mary, she has sprites for a custom intro and wi pose in this stage, and I believe Mai (FF3/RB, though it should be possible to edit them into FF2 style) has them too.
  5. Miru

    Classic VS : (Discussion)

    Will there be any more new characters in the next version aside from Boxer and both Mais?
  6. Miru

    In Progress Streets of Rage X (Windows / Android)

    I really like how everything is now unlocked by default, so that the game crashes that were caused by the previous versions’ unlock systems are now irrelevant. (It used to be that when I reloaded saves from games where I unlocked the Rebellion mode, the game would crash and exit forcibly).
  7. Miru

    In Progress Streets of Rage X (Windows / Android)

    Hmm.:. Maybe add a shockwave to the counter attack, or some motion blur? I also wonder if there are plans to add a few more enemy character variants from various ports of the game. - Yasha (SOR1 Master System) - Master System Yasha (& Onihime, but in this case probably just Yasha) has hair...
  8. Miru

    In Progress Streets of Rage X (Windows / Android)

    Maybe make his torso move up and down during the animation, too? Would add a bit more depth and energy to the attack animation.
  9. Miru

    In Progress Streets of Rage X (Windows / Android)

    Concept art shows that “Tracker”’s official name is actually Lizardian:
  10. Miru

    In Progress Streets of Rage X (Windows / Android)

    I understand if Beta Zan isn’t on your list, far fewer sprites exist for him than for Beta Max. I now wonder what the custom characters entail? Recreated SoR4 characters? Streets of Kamurocho? Unused prototype characters?
  11. Miru

    Complete Ultimate Balrog + stage

    I mean his turn punch special move. The one you charge down by holding down 3 punch/kick buttons. Once you do that, your next normal attack will go straight into that special.
  12. Miru

    Complete Ultimate Balrog + stage

    I found a major error; if you use TAP, any subsequent normal with the set of buttons you used will immediately follow up with a free TAP of that strength level.
  13. Miru

    Punisher : World Warzone (Discussion)

    Suggestions: * Punisher’s light kick Rifle should use the old hip-fire animation from his removed super, to give players more variety on how to aim their weapons, similar to how his pistol has 2 angles. * I think R. Bear getting ice-elemental attacks could be pretty fitting for him. I did...
  14. Miru

    Classic VS : (Discussion)

    Yeah for now it could be an alternate stage for another character in the Ikemen version for example. But I’m hoping we see some non-CPS2/Neo Geo picks, like Eternal Champions, TMNT TF, Power Instinct, Kaiser Knuckle… possibly even BloodStorm.
  15. Miru

    In Progress Mortal Kombat - The Chosen One

    The Renegade mode is a pretty cool roundabout way to include Arc System Works representation (they bought out the Technos IP catalogue) without having to do sprite edits/cosplay to make a realistic version of someone like I-No to add to the roster in some form. It also seems like a nice change...
  16. Miru

    Classic VS : (Discussion)

    Cool! It’s Hon-Fu’s stage… does this mean he’s next after Boxer is done?
  17. Miru

    In Progress Fight Forever

    I had an idea to do it as a Sonic the Hedgehog project because of games like Heroes and Unleashed. You'd get to pick from around 12 teams of fighters (maybe a team edit mode too down the line), each with tag combos and a "Team Blast".
  18. Miru

    In Progress Fight Forever

    I actually really like the gameplay of the Shoto Trio and their tag mechanics; it makes me wonder about the possibility of an entire game based around tag-team trio switching mechanics in beat em up form. It’s just really fun to switch them mid-combo.
  19. Miru

    In Progress Fight Forever

    Alright! Having played the game, it's pretty fun but the super inputs are a bit obtuse but maybe it's just me; I mostly ignored the Super moves & took down the enemy with combos/specials for the most part. Also, if you have Sonic Blast Man in the game, will Sonia be able to join too?
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