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  1. ChrisFalconSTB

    In Progress A Tale of Vengeance Ver. 2.0

    You're welcome. And, glad to see you're doing fine with the HUD you made. I went with the slanted look based on the MUGEN "battle vixens" lifebar.
  2. ChrisFalconSTB

    In Progress A Tale of Vengeance Ver. 2.0

    Okay, I kind of remember this game. So, I like the HUD - simple, far more polished and without the visual pollution of the old game. Speaking of which... If you want to use this, please go ahead!
  3. ChrisFalconSTB

    Angela Belti Complete

    Ah yes, Angela Belti. I really like Matrimelee characters and I've been trying to make a Color Separation for Rin Oyama!
  4. ChrisFalconSTB

    change in design

    I don't like when there's too much characters to play as, when the playstyles aren't way too similar (like the infamous "clone movesets" in Dynasty Warriors or the shotos in FF Super Gold Plus), half of the roster has gimmicky moves and limited potential, while others literally fold the game in...
  5. ChrisFalconSTB

    change in design

    It does look a lot better, not only the darker colors make the entire design more appealing, it's also not so harmful to the eyes. And kudos for giving more details to the sprite overall.
  6. ChrisFalconSTB

    Complete New World Heroes Supreme Justice Extra - Wide-Screen version

    Nirvana? Ah yeah, this hyper move is called "Slice the Sparkling Light", and it's used in both World Heroes Perfect and Neo Geo Battle Coliseum. One of the most stylish hypers in fighting game history.
  7. ChrisFalconSTB

    3 Openbor mods for gameplay mechanics (fighting/interaction...)

    I don't think you should delete it - it provides us with interesting and useful info. I like Pier's old mods myself (Final Fight is a bit of a mixed bag for me, and I honestly struggle to like Final Fight LNS; Fighter's History Revenge is a big improvement over everything FF Super Gold Plus did...
  8. ChrisFalconSTB

    change in design

    Ah, right. Still fitting to both KOF and CVS2, and an amazing spritework.
  9. ChrisFalconSTB

    Complete SUPER Final Fight GOLD PLUS

    I play this game once in a while, it's good to see the "Super Gold Plus" without the visual pollution and listening to Oops, no more dumplings! all the time.
  10. ChrisFalconSTB

    In Progress FEMTALITY (18+)

    Okay, I'm impressed. The consistency and clean presentation... I swear I've never seen a lewd project be this good ever since Queen's Gate spiral chaos. Love the mechanics you're putting in this game. The giantess stomp attack caught me offguard - I can't stop laughing on how unexpected it is...
  11. ChrisFalconSTB

    change in design

    The second one looks cool. Kisarah would really be perfect in a proper Capcom vs. SNK 2 style, and really fitting for her character as a whole. And seeing her swinging her briefcase in NGBC seemed to be odd and out of character.
  12. ChrisFalconSTB

    Air combos

    Oh, about the link, there you go: https://drive.google.com/file/d/1MYVptzilc4wP1miQ0f5XXeFpT84qQQ5l/view?usp=sharing And here's the video:
  13. ChrisFalconSTB

    In Progress Fight Forever

    Promising. Very promising. I really like the idea of having Light and Heavy Attacks for Juggling purposes.
  14. ChrisFalconSTB

    Air combos

    Ever since I played a bit of NickyP's FGC project, I've realized that making air combos is far easier than I thought. It's different from having jumpattack, then performing jumpattack2 and jumpattack3, rinse and repeat. The only script I use is Bloodbane's simple scripts. And I'll explain why...
  15. ChrisFalconSTB

    In Progress Streets of Rage 2X By Kratus

    The screen lock (That one thing that prevents enemies from being launched offscreen) is the best thing in the upcoming update. Tetsuo9999 did a cool job showcasing it alongside some sick combos.
  16. ChrisFalconSTB

    Canceled Fire Hearts

    Oh nice, I'll make a short video showcasing some gameplay when I have the chance.
  17. ChrisFalconSTB

    Canceled Openbor Sailormoon

    As a ninja fanboy myself, I'm so hyped for Jinrei. Also, Strider Hiryu and Galford colorsets? These two were mandatory characters in any of the Capcom vs. SNK fighters (SVC Chaos as well).
  18. ChrisFalconSTB

    Canceled The return of kyo v4

    The only thing you need is just Eurobeat for the driving stages. You can use Toho Eurobeat, to avoid Avex roaring at your neck.
  19. ChrisFalconSTB

    Canceled Dynamic Edge

    Being honest, all of the characters need to do reworking on their basic attack string. Getting my hands on the source material and Mugenized MVC versions of the characters instead of just copypasting code takes more work, but I can get a good idea on what attacks to use to make the combo...
  20. ChrisFalconSTB

    Canceled Skull Cross X

    I'll give the authors credit for doing something interesting with the Final Fight franchise: using the Skull Cross gang as the main baddies. Still, I would love if instead of Bison, they could add someone else as the villain. Like, the mod I'm doing has nothing to do with FF plotwise, but if I...
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