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  1. aL BeasTie

    Changing runspeed via script

    I made a basic didhitscript for a powerup item that will add +1 to the players speed. Default speed is 5 default run speed is 10 void main() { void self = getlocalvar("self"); void target = getlocalvar("damagetaker"); int spd = getentityproperty(target, "speed"); int rspd =...
  2. aL BeasTie

    ISP Blocking dreamcast.wiki/OpenBORManual

    My ISP Telstra in Australia is blocking OpenBORManual - dreamcast.wiki I submitted a report that it's safe. I don't know if it will get resolved.
  3. aL BeasTie

    Slam Scripts

    Just after a fresh copy of the agreed upon slam scripts
  4. aL BeasTie

    scroll ?

    Can someone elaborate please on this command? Just curious From OpenBOR Manual (DC Emulation)
  5. aL BeasTie

    Obstacles BBOX issue

    Just started a fresh mod using latest openbox and again I get this bbox issue with basic obstacles.  type obstacle bbox 24 24 19 23 once it's in the game it feels like the collision is more like the picture below.  I can't walk close enough from the sides to even attack/damage the obstacle...
  6. aL BeasTie

    Help catching up on engine updates.

    It's been a while I have not been closely following the development of the 'new' engine. -  is there a list of new features, updated commands etc? - Which is considered the current 'stable' build? Or if you guys don't mind can get a quick rundown of the interesting bits?  :D
  7. aL BeasTie

    Thimbleweed Park - Point and Click!

    " Thimbleweed Park is a new classic point & click adventure game by Ron Gilbert and Gary Winnick, the creators of Maniac Mansion. " Need we say more??? Set to release in 2016! Website https://thimbleweedpark.com/ Latest Video https://vimeo.com/135056669
  8. aL BeasTie

    3 ways to avoid an unfinished project

    Any development project can have some kinks in it, but persevering and overcoming those hurdles is an essential part of the process. As developers, you have to direct your attention to staying productive and avoiding a project that seems too overwhelming to finish, especially when it’s a...
  9. aL BeasTie

    Create Chiptunes with BeepBox!

    BeepBox BeepBox is an online tool for sketching and sharing chiptune melodies. Homepage - http://www.beepbox.co/ Listen to Example Music Please Note: There is an option to download an offline flash version from the website. Screenshot
  10. aL BeasTie

    Canceled TMNT MOD by BeasTie

    Working Title: Teenage Mutant Ninja Turtles aka : TMNT MOD, "New" Tales of the TMNT Thought it was time I had a proper thread for this project, I hope to release a demo with the next 6months (I'm being realistic, hopefully 2-3months) and get some feedback on the turtles gameplay and moves...
  11. aL BeasTie

    Pixel Perfect OpenBOR Problems.

    From time to time I'm working on an original game.  It's platform based and copies some gameplay from NES games like Metroid and Megaman.  But to capture this style I'm using tiles to create stages and platforms.  16x16 - 48x48 sized.  (the original assets I am licensed to use) My game is...
  12. aL BeasTie

    List Directory Contents to Text File

    A quick old DOS trick for those chars/animations that have a ton of sprites.    :) Simply we will create a simple batch file that adds all the names of image files into file called CHAR.TXT STEPS - navigate to the folder with your sprites - create a new text file - paste this into it dir...
  13. aL BeasTie

    Forced Palette Change

    I have playable chars that spawnbind entities, I want to share these with different chars to avoid multiple entities.  I need something that will make these entities spawn with the same palette as the current char. I remember not long ago someone replied to me and posted a simple script method...
  14. aL BeasTie

    Demon's Revenge Kickstarter Launch

                                              "Death is but an illusion for a solution... In death we harbor our regret and sorrow. Only in true confrontation and justice can we free ourselves from this madness." Our good friends and community allies, Yin & Trexrell44 over at the Atlas forums...
  15. aL BeasTie

    Bug: .PNG not accepted for some images.

    Some images in the sprites folder, like arrow.gif and the shadow sprites, can't use .PNG or openbor will close when it tries to use them.  The font files are fine, it will load them in .PNG format no problem. I thought I had a random crash until I realized it was always after the first 'wait'...
  16. aL BeasTie

    Random Load issue

    I keep having a problem with this mod, sometimes it will not load the mod at all, even when there has been no changes.  Often I have to run openbor several times until it will finally load the mod.  Most of the time there is no errors, but occasionally it will give errors like this. I seem to...
  17. aL BeasTie

    animationscript crash if loaded but not used

    Not sure if this is a bug, but something I've noticed, when you declare an animationscript in an entity but don't actually add any script commands to that char openbor will crash giving 'error while loading script' - once any command from that script is used the error will go away.
  18. aL BeasTie

    Press Start.

    Didn't the the PRESS START text in OpenBOR for extra players used to blink on and off? instead of being on screen constantly?
  19. aL BeasTie

    Bugs with Weapons

    I've been working on another mod and trying to use default weapon system as i have done many times before, maybe I'm a bit rusty on this from using script instead... but I don't remember it being like this - here's what I've noticed.  (trying to remember OTOH what I was doing this late last...
  20. aL BeasTie

    HELP - Pointing Finger Sprite

    I had the exact sprite I wanted and now I can't find it :( (Somewhere among a thousand spritesheets on my HDD) It's a sprite of a pointing finger, I seem to recall it came from a map screen in a fighting game (like final fight). The one I need looks like a proper human hand (no glove) This...
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