animationscript crash if loaded but not used

aL BeasTie

Well-known member
Not sure if this is a bug, but something I've noticed,

when you declare an animationscript in an entity but don't actually add any script commands to that char openbor will crash giving 'error while loading script' - once any command from that script is used the error will go away.






 
Its a know "issue", but if you think about its not an issue and its more logic to act this way.
Think about: if you are calling a script file without using it, you are just wasting memory, because why you load something that you won't use? :)
 
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