Search results

  1. xyz555

    that can detect the entity and make the entity play another animation when it touches a wall or an platform

    I have noticed this topic and used the methods he provided, but he can’t seem to load it https://www.chronocrash.com/forum/index.php?threads/script-wall-jump-without-animationscript.3352/ ********** An Error Occurred ********** * Shutting Down * Unable to load...
  2. xyz555

    that can detect the entity and make the entity play another animation when it touches a wall or an platform

    Thank you, seniors whether use script may detect entity and allow entity to play another animation when in contact with the wall or platform? thanks
  3. xyz555

    Detect different opponents and broadcast different attack animations

    I sincerely thank Bloodbane. Because every time I have a problem, I still get Bloodbane's help. I changed the code to this and now it can run normally I am very grateful for Bloodbane’s generosity very thank you!!! anim grabattack @script if (frame==0){ void self = getlocalvar("self"); void...
  4. xyz555

    Detect different opponents and broadcast different attack animations

    I wrote a script to attack enemy with different name, hoping to play different animations, But he doesn’t seem to work, anim grabattack @script if (frame==0){ void self = getlocalvar("self"); void target = getentityproperty(self, "opponent"); void...
  5. xyz555

    I was finally able to ......

    I was finally able to achieve the effect of the enemy boss running and riding a horse, I just used some very simple methods :) If horses appear on the screen, they will take the initiative, runing over, and ride on it!!!
  6. xyz555

    After using the script to convert the weapon.....

    I am troubled. Because in the game I am making, under some special the player must use the (changeentityproperty(self, "weapon", 1)script To switch weapons. But the problem is. When the player turns the weapon with his foot, it is impossible to drop the  weapon at the moment of being hit and...
  7. xyz555

    Is there a way to prevent the item from being affected by the Quake effect? thx.

    Is there a way to prevent the item from being affected by the Quake effect? I hope that an item, that appears on the screen will not be affected by any (quake)  effect. Even when (quake) appeared suddenly, this item would never follow The screen vibrates together. thank you! :) :) :)
  8. xyz555

    Thank you guys In openbor, is there a script......

    Thank you guys In openbor, is there a script,  this kind of wavy image calculation method? :) Including on the body that (spawn01), this effect can be achieved. :) Or within the specified ("xpos") and ("ypos") coordinates of the screen, you can use scripts to achieve this effect. ;) ( " I am...
  9. xyz555

    Just chasing an enemy with a specific name to attack

    Is there a script of  this can make the Attack props only just chase an enemy with a specific name to attack ? (But it will not attack at all, enemies of other names .) Thank your guidance :) :) :)
  10. xyz555

    In fact, can the slam.script of openbor achieve this .........

    In fact, can the slam.script of openbor achieve this (struggle to escape)? Thank you.. :)
  11. xyz555

    I want to write item a script on a prop.......

    :) I want to write item a script on a prop. Determine each player p1, p2, or p3. When p # chooses to use different characters to play the game, this item will play different follow. For example, when 1p is character A, this prop will play follow1 If 1p is using character b, this prop will play...
  12. xyz555

    Thank you Bloodbane.....

    Thank you, is there a script that can make this  have such a twisting effect? Thank you Bloodbane.....
  13. xyz555

    Excuse me, how to set, levels in the direction left ......

    Excuse me, how to set, levels in the direction left state, you can go use  Blockade to back  , but I can not achieve, thank you :) music data/music/wof-104a.ogg panel data/bgs/6a/gx0300.gif fglayer data/bgs/6a/gx0400.gif 0 0 0 0 0 0 0 1 1 1 order         a direction  left noreset 0...
  14. xyz555

    I want to ask the . About (spawnscript) .thank you!

    want ask, can the entity  x, y, coordinates of the spawn be fixed at a certain position on the screen? It's  just like protagonist  the icon on the  screen...
  15. xyz555

    I want to ask please predecessors..thank you!!!

    I want to ask please advisess predecessors, I have two scripts here, but they can't run at the same time, I want to integrate them together, can run normally, please advise , thank you void getAttacker(void a) { void att = a; void aname = getentityproperty(a, "name"); if (aname == "arrow" ||...
  16. xyz555

    I want to choose the necessary animations while converting weapons.

    In some cases, although I have to change the weapon, I can choose the necessary animation, so I used the script to convert the weapon, but the problem is that this script can not be  normally, Falling weapon props........... Thank you, all, big brother........ anim freespecial5 @script if...
Back
Top Bottom