xyz555
Member
I wrote a script to attack enemy with different name, hoping to play different animations,
But he doesn’t seem to work,
anim grabattack
@script
if (frame==0){
void self = getlocalvar("self");
void target = getentityproperty(self, "opponent");
void Tname = getentityproperty(target, "defaultname");
void iType = getentityproperty(target, "type");
if(Tname == "yong" || Tname == "yong" || Tname == "yong" || Tname == "yong"
|| iType == openborconstant("TYPE_ENEMY")
|| iType ==openborconstant("TYPE_ENEMY"))
{
performattack(self, openborconstant("ANI_freespecial"));
}else if(Tname == "abak" || Tname == "abak" || Tname == "abak" || Tname == "abak"
|| iType == openborconstant("TYPE_ENEMY")
|| iType ==openborconstant("TYPE_ENEMY"))
{
performattack(self, openborconstant("ANI_freespecial2"));
}
} @end_script
Delay 10
hitflash free
OffSet 164 171
BBox 157 101 35 77
Frame data/chars/guanyu/head001.gif
Attack11 182 102 41 37 5 0 0 0 10
BBox 163 108 31 67
@cmd spawn01 "flash" 30 68 1
Frame data/chars/guanyu/head002.gif
Delay 2
OffSet 164 171
BBox 157 101 35 77
Frame data/chars/guanyu/head001.gif
希望得到幫助,謝謝
But he doesn’t seem to work,
anim grabattack
@script
if (frame==0){
void self = getlocalvar("self");
void target = getentityproperty(self, "opponent");
void Tname = getentityproperty(target, "defaultname");
void iType = getentityproperty(target, "type");
if(Tname == "yong" || Tname == "yong" || Tname == "yong" || Tname == "yong"
|| iType == openborconstant("TYPE_ENEMY")
|| iType ==openborconstant("TYPE_ENEMY"))
{
performattack(self, openborconstant("ANI_freespecial"));
}else if(Tname == "abak" || Tname == "abak" || Tname == "abak" || Tname == "abak"
|| iType == openborconstant("TYPE_ENEMY")
|| iType ==openborconstant("TYPE_ENEMY"))
{
performattack(self, openborconstant("ANI_freespecial2"));
}
} @end_script
Delay 10
hitflash free
OffSet 164 171
BBox 157 101 35 77
Frame data/chars/guanyu/head001.gif
Attack11 182 102 41 37 5 0 0 0 10
BBox 163 108 31 67
@cmd spawn01 "flash" 30 68 1
Frame data/chars/guanyu/head002.gif
Delay 2
OffSet 164 171
BBox 157 101 35 77
Frame data/chars/guanyu/head001.gif
希望得到幫助,謝謝