xyz555
Member
[size=10pt]Thank you guys
In openbor, is there a script, this kind of wavy image calculation method?
Including on the body that (spawn01), this effect can be achieved.
Or within the specified ("xpos") and ("ypos") coordinates of the screen, you can use scripts to achieve this effect.
[/size]
( " I am not referring to the (bglayer or fglayer) function of the engine.
Because the (bglayer or fglayer) function Can't flexibly satisfied,
the game production effect I need. " 8) 8) 8))
I am very thank you all
In openbor, is there a script, this kind of wavy image calculation method?
Including on the body that (spawn01), this effect can be achieved.
Or within the specified ("xpos") and ("ypos") coordinates of the screen, you can use scripts to achieve this effect.
[/size]
( " I am not referring to the (bglayer or fglayer) function of the engine.
Because the (bglayer or fglayer) function Can't flexibly satisfied,
the game production effect I need. " 8) 8) 8))
I am very thank you all