Bloodbane
This was s first test with NPCs some " friend fire" happens because on the game NPCs are hostile to players and enemies acting like another gang or angry civilians so the player can damage them to defend himself.But I planning how to adjust it.
Im waiting for your idea.
nedflandeurse...
I made a test with a new character: Felicia from Darkstalkers.
Some moves and risetime still need some adjusts.
I added 2 NPC helpers: Jessica Haggar and Yuka Takeuchi to fight against some enemies too, maybe it should receive more work on AI for this helpers.
Tell me what you think about this...
Basically its my way too.Honestly I dont know how to use Fighter Factory very well and never tryed some thing for mugen.
Using a average sized enemy to test the slam on high values of delay pre frame approximate 50 and check the relative distance between offsets.
After some pratice the things...
I use a method based on the Bloodbane's scripts inside a very useful librarie fuctions called grabscript.c( you will fins it in the script folder of the game).
Basically you should to standard for all characters of the game some specific fall animation with keyframes of pain, calculate a...
Hi everyone!
I'm planning to add some new stuff on the game but first I your help to solve my doubt.What of these designs could be better to use with Street Fighter Alpha style and not to spoil the game with a sprite clash?
Thanks!
CVS Style
SF3 style
Martial Masters...
Sorry for the delay in my response.
How nedflandeurse explained about Gongli and Meili are based on an old character project for Mugen started by Falchion22 years ago.He quitted the project but gave permission to people use his sprites then I took it and created by myself new ones like running...
Hello!
I wish to ask a question:
How to make a freespecial similar to Athena's Psycho Shield or Yamazaki's deflection move for projectiles?More specifically against fireballs without bboxes.
It could be done on a simple way or I will need a more complex work using scripts?
Counterattack or...
New cool stuff are coming soon, I hope...
Meanwhile you could download the last version, it has some improvements to the gameplay and more character to play on Arcade Mode.(Maki, Poison, R.Mika, Chun Li and E.Honda).
Yes its strange.
He played a lot Streets of Rage and recognize Street Fighter character but never played Final Fighter.You may see his explanation about this on time 1:40 of the video.
I really like watch videos with reactions about games, this helps a lot to fix and turn the game better.This video makes me think about how messy is the manual "how to play" of the game and try to balance the difficulty along the game.
Thats a funny gameplay made by a dude who, believe or not...
Excellent work!
Watching power wave moving on the ramp I would like to ask you if this method also could be used to correct an issue when entities are fallen on a ramp and part of their bodies seems floating off the ground.
I was thinking how to solve it maybe using an animation function that...
I watched the video and I liked it.
The game seems run pretty good in co-op mode,but some small issues could be fixed in an update.
Thank you for playing!