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  1. J

    Steam Free Games

    Hello ive been searching trow web... but i has been dificult anyone know how to put open bor games on the steam free games ?
  2. J

    Canceled Streets of Southtown series

    you can use anything you want from my game also if you need to get those scripts working ill give you hand ;)
  3. J

    Solved Play an animation when Player get an Item

    you can use didhitscript on item.txt example: use in item.txt in hitanim.c write: save it has hitanim.c you can change in the script "ANI_FOLLOW1" to 2,3 FREESPECIAL etc...
  4. J

    clearglobalvar() or indexedvar

    hello ive used clearglobalvar(); in some levels but i think it also cleans the indexedvars the indexedvars ive made seem to be working when i load a game or exit to windows then enter game load again the indexedvar is always there but when i use clearglobalvar() i think everythig is gone...
  5. J

    Canceled Streets of Southtown series

    those ryo / robert walking animations look dam good :D It must ve taken a lot of time doing it... ive only made 1 of those for the final boss and i dindnt add chest movement
  6. J

    Canceled Streets of Southtown series

    lol ive used vega from street fighter alpha
  7. J

    level type 2 menu not working

    hello when i use the option type 2 in a level to hide the hud... i notice that when i press enter to bring up the menu and then select exit the game goes to the next level... is there a way to prevent this and make it work like a normal or type 1 level were the exit exits the game?
  8. J

    levels2.txt / models2.txt

    hello ive seen the files models2 / levels2 in some bor games recently i was wandering what this file are for ? and what do they do ?
  9. J

    Canceled Teenage Mutant Ninja Turtles: Shell Shocked

    if its the river level were the players fight on top of the water... i think the ondrawscript water_puddle_script.c could be a little heavy... it shows drawing water on log until theres no more space on notepad even if the players are not on a water level... i still havent figure out whats...
  10. J

    Canceled Castlevania Revamped

    the level platforms i think are going to be the biggest problem when making the levels... ive made 2 levels of this type by the time ive used 1 entity type none with up 20 anim follows each anim follow is a platform then spawn them in the level at 0 with perform attack its big headache with...
  11. J

    Canceled Teenage Mutant Ninja Turtles: Shell Shocked

    any word on when the game will be complete ?  :) iam almost finishing mine only more 4 playable bosses to go and south town free map :D and more testing of course....
  12. J

    entity move z location ?

    hello iam trying to move an entity to a certain location in level coordinates x and z. the problem is x is working fine but z i cant get an exact value the entity moves more up or down depending on its position in the level... heres the script iam using ive already tried a lot of z values...
  13. J

    random how does it work ?

    hello i think something is very strange... or i must have a really bad luck.. ive been using the random but it seems to go always for the same numbers, or sometimes it goes for those  nr/nrs more times... ive tried the rand() from D&D warduke (random encouter) but i think the random has...
  14. J

    text entity nopause script

    hello Is there a way to nullify the pause of a text noskip entity ? like when it happens when the entity disappears.
  15. J

    going gameover after failed event

    hello Its there a way to send the game to the openbor gameover screen like it happens when the plr presses start in level and exits the game and keeps the saved file I have an event in the final level if it fails it goes to sadendcredits a globalvar is set to 1 branches to that level again then...
  16. J

    OpenBOR v3.0 Build 4153 for Windows/Linux/Wii

    I notice offscreen_noatk_factor might not be working... log or iam doing something wrong ? ive use it on enemy txt
  17. J

    only 1 player in certain level

    hello Is there a way to only play with a certain player on a level and prevent player 2 and player 3 to join in that level ? ive searched some scripts but there seems to be a lot of confusion regarding skipselect issues... basically what iam trying to do is just level 1 - play only has yuri...
  18. J

    Solved Item duplicate bug

    its breaking the obstacle 3 times raiden attack damages 20 and knocks freespecial8 attack30  58 94 92 24 20 1 0 0 20 obstacles must use anim fall7 to slamstart and anim fall is looping it could be hitting the ground 3 times ? there is a new option in newer versions to followcond that can...
  19. J

    enemy stuck inside platforms and obstacles

    hello ive notice enemies no longer jump on top of platforms the way an enemy jumps to a wall doesn't seem to work on platforms and obstacles in the manual in animation jump it stakes is there a command to and to jump animation to make enemies jump on top of platforms ? I have enemies all over...
  20. J

    suggestion wall

    cant find a way to make it work... Is wall really changeable by script ?
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