levels2.txt / models2.txt

jonsilva

New member
hello
ive seen the files models2 / levels2 in some bor games recently i was wandering what this file are for ? and what do they do ?
 
yeah...
i think i got a little confused here they might have been backup files... iam searching trow some games again and now iam finding levels43.txt/ levelsold.txt...  folders levels/levels2...
 
The only thing I know/remember is that utunnels separated the stuff for his Golden Axe mod due to screen resolution-wise. I think there is a reason why he made levels.txt/models.txt and levels2.txt/models2.txt. He separated background images (bgs and bgs2 folders) too. There's only one video.txt and the other single ones that don't have 2 as their last character in the end of their names (e.g. lifebar.txt, not lifebar2.txt lol).
 
Not sure that anyone uses it, but there is options to have alternate directories in VIDEO.TXT

Code:
######################### Video Modes #############################
#
# Syntax: video [value]
#
# [value]:  0 = 320x240
#
#           1 = 480x272
#
#           2 = 640x480
#
#           3 = 720x480
#
#           4 = 800x480
#
#           5 = 800x600
#
#           6 = 960x540
#
###################################################################

video 1


######################### Colour Depth ############################
#
# Syntax: colourdepth [value]
#
# [value]:  8bit
#
#           16bit
#
#           32bit
#
###################################################################

colourdepth 16bit

############################ Scenes ###############################
#
# Syntax: scenes [path]
#
# [path]:   data/8_char_limit_and_must_end_with_Slash/
#
# Supported Scenes: gameover.txt, logo.txt, intro.txt, howto.txt
#
###################################################################

#scenes data/scenes2/

########################## Backgrounds ############################
#
# Syntax: backgrounds [path]
#
# [path]:   data/8_char_limit_and_must_end_with_Slash/ 
#
# Supported Backgrounds: title, titleb, logo, select, unlockbg, hiscore
#
###################################################################

#backgrounds data/bgs2/

########################## Level Order ############################
#
# Syntax: levels [filename]
#
# [filename]:   levels2.txt 
#
# Usage: File to load up levelorder instead of default levels.txt
#
###################################################################

#levels   levels2.txt

########################## Model List #############################
#
# Syntax: models [filename]
#
# [filename]:   models2.txt 
#
# Usage: File to load up model list instead of default models.txt
#
###################################################################

#models   models2.txt
 
they are for different resolution , 16:9 or 4:3 screens :)
I proposed to utunnels also something for recognizing on which platform openbor runs, so if its on PC then it runs modelsPC.txt , on dreamcast modelsDC.txt ,when its on psp then it runs modelspsp.txt and so on,  but it wasnt fully finished, just partially and im not sure if its still in sourcecode.
 
diferent resolutions ?
could it be used to change the resolution in certain levels ?
ill have a look into the golden axe...

I never use those files before jonsilva but IIRC they are unusable from .... years ago
can you really confirm ?  :)
 
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