NED
Well-known member
EDIT : see last posts.
Hello,
I try to add some transparency effect to the regular spark/flash FX of my mod.
The FX should be applied to the first sprite only.
So I used an "alpha 0" to stop the activation of the effect on the 2nd sprite.
It make the "alpha 3" ignored... :-[
how can I fix it?
This is my flash animation:
# Hit flash
name Flash
type none
shadow 0
anim idle
loop 0
delay 20
offset 532 308
alpha 3# transpa effects
frame data/sprites/red1.gif
delay 4
offset 36 51
alpha 0# transpa effects
frame data/sprites/flash01.gif
delay 2
frame data/sprites/flash02.gif
frame data/sprites/flash03.gif
frame data/sprites/flash04.gif
frame data/sprites/flash05.gif
frame data/sprites/flash06.gif
Hello,
I try to add some transparency effect to the regular spark/flash FX of my mod.
The FX should be applied to the first sprite only.
So I used an "alpha 0" to stop the activation of the effect on the 2nd sprite.
It make the "alpha 3" ignored... :-[
how can I fix it?
This is my flash animation:
# Hit flash
name Flash
type none
shadow 0
anim idle
loop 0
delay 20
offset 532 308
alpha 3# transpa effects
frame data/sprites/red1.gif
delay 4
offset 36 51
alpha 0# transpa effects
frame data/sprites/flash01.gif
delay 2
frame data/sprites/flash02.gif
frame data/sprites/flash03.gif
frame data/sprites/flash04.gif
frame data/sprites/flash05.gif
frame data/sprites/flash06.gif