Ive got problem making it, it doesnt fall into hole, character does but stone keeps rolling in midair like if hole wasnt there, whats missing ?
heres txt:
level is minz and maxz 600
hole is: hole 3824 700 0 0 510 510 228 220 50
and stone spawn is :
spawn kula
flip 1
map 1
coords -150 620
at 100
Im stuck on it like a week, cant figure out why its not falling into hole when its rolling after running player
heres txt:
Code:
name kula
health 9999
speed 22
type none
shadow 0
gfxshadow 1
candamage player enemy obstacle npc
offscreenkill 1000
alternatepal data/sprites/k1m1.gif
alternatepal data/sprites/k1m2.gif
subject_to_gravity 1
subject_to_hole 1
anim idle
offset 166 260
bbox 142 251 36 27
loop 1
delay 5
@script
void self = getlocalvar("self");
if ((getentityproperty(self, "direction")==1)&&(frame == 0)){
changeentityproperty(self, "velocity", 2.2);
}
if ((getentityproperty(self, "direction")==0)&&(frame == 0)){
changeentityproperty(self, "velocity", -2.2);
}
@end_script
hitfx data/sounds/boom.wav
attack 106 52 141 210 200 1 0 0 0 0
frame data/sprites/k1.gif
frame data/sprites/k2.gif
frame data/sprites/k3.gif
frame data/sprites/k4.gif
frame data/sprites/k5.gif
frame data/sprites/k6.gif
frame data/sprites/k7.gif
frame data/sprites/k8.gif
frame data/sprites/k9.gif
frame data/sprites/k10.gif
frame data/sprites/k11.gif
frame data/sprites/k12.gif
frame data/sprites/k1.gif
frame data/sprites/k2.gif
frame data/sprites/k3.gif
frame data/sprites/k4.gif
frame data/sprites/k5.gif
frame data/sprites/k6.gif
frame data/sprites/k7.gif
frame data/sprites/k8.gif
frame data/sprites/k9.gif
frame data/sprites/k10.gif
frame data/sprites/k11.gif
frame data/sprites/k12.gif
anim spawn
offset 166 260
bbox 142 251 36 27
loop 0
delay 5
quakeframe 1 2 10
sound data/sounds/boom.wav
frame data/sprites/k7.gif
frame data/sprites/k8.gif
frame data/sprites/k9.gif
frame data/sprites/k10.gif
sound data/sounds/kula.wav
frame data/sprites/k11.gif
frame data/sprites/k12.gif
#|edited by openBor Stats v 0.66
level is minz and maxz 600
hole is: hole 3824 700 0 0 510 510 228 220 50
and stone spawn is :
spawn kula
flip 1
map 1
coords -150 620
at 100
Im stuck on it like a week, cant figure out why its not falling into hole when its rolling after running player