Solved Can I set nodrop as a condition?

Question that is answered or resolved.

DD Tokki

Well-known member
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The screen shot is a weak attack hitting an enemy in the air.

If you hit an enemy in the air with a weak attack that is not set to fall, it will be treated as a fall. I want to make this a condition.

I want to apply weak attacks separately so that even if the enemy floats in the air, all of them will respond with pain, and strong attacks will fall.
 
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