Solved "Can't set model for entity ... model not found."

Question that is answered or resolved.

NickyP

Active member
UPDATE: Welp, I'm an idiot. I had loaded "mapbm" and "winbm" instead of the proper entity name. Simple mistake, ignore thread.

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This is a weird one that I can't figure out.

From OpenBorLogs.txt:
Can't set model for entity 'White_Mage', model not found.

From Models.txt:
load White_Mage data/chars/wmage/wmage.txt

From wmage.txt:
name White_Mage
type player
health 300
mp 100
mprate 19
speed 13
#running 15 3 2 7 1
gfxshadow 1
icon data/chars/wmage/icon2.png
cantjump 1
makeinv 3 0
weapons mapwm winwm
weaploss 3
#offscreenkill 9999
grabdistance 50
(etc...)

Everything seems to be where it's supposed to be. Why is the engine crashing?

EDIT: I think this is related to the weapon models... but again, they seem to be in order:

From Models.txt:
know mapwm data/chars/wmage/mapwm.txt
know winwm data/chars/wmage/winwm.txt

From mapwm.txt:
name mapwm
type none
#health 1
#mp 1
nolife 1
speed 10
#icon data/chars/wmage/a.png
modelflag 1
weaploss 3
weapnum 1
grabdistance 15
cantjump 1

From winwm.txt:
name winwm
type none
#health 1
#mp 1
nolife 1
speed 10
#icon data/chars/wmage/a.png
modelflag 2
weaploss 3
weapnum 1
grabdistance 20
cantjump 1
gfxshadow 1
 
Last edited:
UPDATE: Welp, I'm an idiot. I had loaded "mapbm" and "winbm" instead of the proper entity name. Simple mistake, ignore thread.

------

This is a weird one that I can't figure out.

From OpenBorLogs.txt:


From Models.txt:


From wmage.txt:


Everything seems to be where it's supposed to be. Why is the engine crashing?

EDIT: I think this is related to the weapon models... but again, they seem to be in order:

From Models.txt:



From mapwm.txt:


From winwm.txt:

Glad you got it figured @NickyP.

DC
 
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