Character Sprite max Dimensions

runticuts

New member
Hey Group! :) Hope you all had a great Xmas!

I’m currently making some progress with the development of the beat ‘em up I’m wanting to produce.

I’ve got a small team of artists locked in for generating the sprite art. I’m just curious about character file dimensions.

We are aiming to have the art design look somewhat detailed similar to this video.

Soul of rage

I’ve also pulled a character file from the SOR 4 version I think came from the same guys.

SOR 4 SPRITE (400x400)

My question is, is there a limit to the amount of detail we can put into the artwork for the characters? What is the maximum file dimensions?

We are building our game with the help of @Kratus
Using one of his builds for the engine.

I’m just briefing the art guys and want to make sure I’m giving them the right info before they start pumping out a high volume of art files.
I was raised on NES console, but I’m super green when it comes to understanding the nuts and bolts of development. Any guidance would be greatly appreciated.

Thanks In advance!
 

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My question is, is there a limit to the amount of detail we can put into the artwork for the characters? What is the maximum file dimensions?

There's no hard-coded limit to dimensions, number of frames and what not, but if you want portability to non-PC consoles you'll want to be careful about resource consumption.

DC
 
There's no hard-coded limit to dimensions, number of frames and what not, but if you want portability to non-PC consoles you'll want to be careful about resource consumption.

DC
Hey DC, thank you for the valuable feedback. This is great to know.
I will explore this with Kratus.

Thank you again :)
 
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