Can you try with this build : https://life-journal.org/releases/cmt-compat-test.zip@Piccolo still has the same error.
Ok great, I'll use this one as template for the next versions then, hopefully it doesn't impact others users.Yes this one works.
Traceback (most recent call last):
File "data\__init__.py", line 618, in getLines
File "encodings\cp1252.py", line 23, in decode
UnicodeDecodeError: 'charmap' codec can't decode byte 0x9d in position 87: character maps to <undefined>
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "gui\project\__init__.py", line 170, in projectClicked
File "gui\project\__init__.py", line 119, in loadProject
File "gui\main\__init__.py", line 150, in loadProject
File "gui\main\fileselector.py", line 835, in loadLibrary
File "data\__init__.py", line 621, in getLines
ModuleNotFoundError: No module named 'chardet'
I'm not surprised, there's probably some other packages/modules missing in the build I made you earlier. I'll make you a new one that includes this module.Threw an error loading a mod
Code:Traceback (most recent call last): File "data\__init__.py", line 618, in getLines File "encodings\cp1252.py", line 23, in decode UnicodeDecodeError: 'charmap' codec can't decode byte 0x9d in position 87: character maps to <undefined> During handling of the above exception, another exception occurred: Traceback (most recent call last): File "gui\project\__init__.py", line 170, in projectClicked File "gui\project\__init__.py", line 119, in loadProject File "gui\main\__init__.py", line 150, in loadProject File "gui\main\fileselector.py", line 835, in loadLibrary File "data\__init__.py", line 621, in getLines ModuleNotFoundError: No module named 'chardet'
Here you go, you can download it again, should be good nowThrew an error loading a mod
Code:Traceback (most recent call last): File "data\__init__.py", line 618, in getLines File "encodings\cp1252.py", line 23, in decode UnicodeDecodeError: 'charmap' codec can't decode byte 0x9d in position 87: character maps to <undefined> During handling of the above exception, another exception occurred: Traceback (most recent call last): File "gui\project\__init__.py", line 170, in projectClicked File "gui\project\__init__.py", line 119, in loadProject File "gui\main\__init__.py", line 150, in loadProject File "gui\main\fileselector.py", line 835, in loadLibrary File "data\__init__.py", line 621, in getLines ModuleNotFoundError: No module named 'chardet'
Wow, fantastic! No more copy/paste to build texts on imagesOh, yes! It works perfectly!
View attachment 7802
Really thanks, buddy. This will save me a lot of time![]()
hehehe not all mushrooms are edibledeclared a .txt as .png in models.txt![]()
No pb there was still a decoder missing from the build I made, so this error could have happened with a txt with special encodingSorry Piccolo the last crash might have been extreme user error on my part. declared a .txt as .png in models.txt![]()
Implemented @Bruce suggestions
That is :
- Now when using Ctrl+C (or Ctrl+X) on an empty selection, it will copy/cut the whole line, à la "Notepad ++"
- In animation editor, added a "Focus" widget in the top left corner of frame viewer. When you hover this area with your mouse, a lot of widgets will be hidden so that the focus is on the animation text.
- To return to...
Should be easy enough@Piccolo,
Now that I've opened the multiple collision box per frame support up for creators, how difficult would it be to support in the editor? See here for the text syntax.
DC
Does each frame internally reset collision.index ?@Piccolo,
Now that I've opened the multiple collision box per frame support up for creators, how difficult would it be to support in the editor? See here for the text syntax.
DC
Does each frame internally reset collision.index ?
For example if the last collision.index set on frame 2 is "1",
will the internal collision index be 1 or 0 at the start of frame 3 processing ?
No pb haha, I just need to be sure about this before proceeding because whether it does reset or does not will change a lot of things.LOL, I don't even remember and I coded it. I'll have to check for you.
DC