how to do this, im using
@script void main() {
clearlocalvar();
clearglobalvar();
} @end_script
Its in first spawned entity on stage but it doesnt clean my indexed var which stores position of player onscreen from previous level, so it spawns my player in wrong place cause it still remembers indexed var value from previous level.
@script void main() {
clearlocalvar();
clearglobalvar();
} @end_script
Its in first spawned entity on stage but it doesnt clean my indexed var which stores position of player onscreen from previous level, so it spawns my player in wrong place cause it still remembers indexed var value from previous level.